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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "speaker.qh"Go to the source code of this file.
Functions | |
| spawnfunc (target_speaker) | |
| void | target_speaker_reset (entity this) |
| void | target_speaker_use_activator (entity this, entity actor, entity trigger) |
| void | target_speaker_use_off (entity this, entity actor, entity trigger) |
| void | target_speaker_use_on (entity this, entity actor, entity trigger) |
| spawnfunc | ( | target_speaker | ) |
Definition at line 79 of file speaker.qc.
References atten, ATTEN_NORM, ATTEN_STATIC, LOG_WARN, noise, NULL, objerror, origin, precache_sound(), Q3COMPAT_COMMON, spawnflags, SPEAKER_ACTIVATOR, SPEAKER_GLOBAL, SPEAKER_LOOPED_OFF, SPEAKER_LOOPED_ON, target_speaker_reset(), target_speaker_use_activator(), target_speaker_use_on(), targetname, use, VOL_BASE, and volume.
Definition at line 65 of file speaker.qc.
References entity(), NULL, spawnflags, SPEAKER_LOOPED_OFF, SPEAKER_LOOPED_ON, target_speaker_use_off(), target_speaker_use_on(), and use.
Referenced by spawnfunc().
Definition at line 5 of file speaker.qc.
References argv(), atten, CH_TRIGGER, entity(), floor(), ftos(), GetPlayerSoundSampleField_notFound, GetVoiceMessageSampleField(), IS_REAL_CLIENT, msg_entity, MSG_ONE, noise, random(), SND, soundto(), stof(), strcat(), substring(), tokenize_console, VOL_BASE, and volume.
Referenced by spawnfunc().
Definition at line 60 of file speaker.qc.
References atten, CH_TRIGGER_SINGLE, entity(), sound, target_speaker_use_on(), use, VOL_BASE, and volume.
Referenced by target_speaker_reset(), and target_speaker_use_on().
Definition at line 33 of file speaker.qc.
References _sound, argv(), atten, CH_TRIGGER_SINGLE, entity(), floor(), ftos(), GetPlayerSoundSampleField_notFound, GetVoiceMessageSampleField(), noise, random(), SND, spawnflags, SPEAKER_LOOPED_OFF, SPEAKER_LOOPED_ON, stof(), strcat(), substring(), target_speaker_use_off(), tokenize_console, use, VOL_BASE, and volume.
Referenced by spawnfunc(), target_speaker_reset(), and target_speaker_use_off().