|
Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
|
|
Go to the source code of this file.
Functions | |
| void | GameCommand_macro_write_aliases (float fh) |
| void | race_deleteTime (string map, float pos) |
| void | shuffleteams () |
Variables | |
| bool | shuffleteams_on_reset_map |
Definition at line 1836 of file sv_cmd.qc.
References CMD_Write_Alias, and FOREACH.
Referenced by GENERIC_COMMAND().
Definition at line 462 of file race.qc.
References db_put(), db_remove, ftos(), GetMapname(), getrankings(), MSG_ALL, race_readTime(), race_readUID(), race_send_recordtime(), race_SendRanking(), RANKINGS_CNT, rankings_reply, record_type, ServerProgsDB, strcat(), and strcpy.
Referenced by GameCommand_delrec().
| void shuffleteams | ( | ) |
Definition at line 1339 of file sv_cmd.qc.
References bprint(), entity(), Entity_GetTeamIndex(), FOREACH_CLIENT, FOREACH_CLIENT_RANDOM, INGAME, IS_PLAYER, LOG_INFO, max(), MoveToTeam(), NULL, NUM_TEAMS, Player_HasRealForcedTeam(), TeamBalance_CheckAllowedTeams(), TeamBalance_Destroy(), TeamBalance_IsTeamAllowed(), and teamplay.
Referenced by GameCommand_shuffleteams(), reset_map(), and SERVER_COMMAND().
| bool shuffleteams_on_reset_map |
Definition at line 7 of file sv_cmd.qh.
Referenced by GameCommand_shuffleteams(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), and reset_map().