Here is a list of all functions with links to the files they belong to:
- p -
- PAGE_TEXT_INIT() : pages.qc
- PAR() : pages.qc
- parseentitydata() : menudefs.qc
- part_minigame() : sv_minigames.qc, sv_minigames.qh
- pass() : effectinfo_ctf.inc
- path_build() : main.qc, main.qh
- pathlib_astar() : main.qc
- pathlib_cleanup() : main.qc
- pathlib_close_node() : main.qc
- pathlib_cost() : pathlib.qh
- pathlib_deletepath() : main.qc
- pathlib_expandnode() : pathlib.qh
- pathlib_expandnode_box() : expandnode.qc, pathlib.qh
- pathlib_expandnode_star() : expandnode.qc, pathlib.qh
- pathlib_flynode() : movenode.qc, pathlib.qh
- pathlib_g_euclidean() : costs.qc, pathlib.qh
- pathlib_g_euclidean_water() : costs.qc, pathlib.qh
- pathlib_g_static() : costs.qc, pathlib.qh
- pathlib_g_static_water() : costs.qc, pathlib.qh
- pathlib_getbestopen() : main.qc
- pathlib_h_diagonal() : costs.qc, pathlib.qh
- pathlib_h_diagonal2() : costs.qc, pathlib.qh
- pathlib_h_diagonal2sdp() : costs.qc, pathlib.qh
- pathlib_h_diagonal3() : costs.qc, pathlib.qh
- pathlib_h_euclidean() : costs.qc, pathlib.qh
- pathlib_h_manhattan() : costs.qc, pathlib.qh
- pathlib_h_none() : pathlib.qh
- pathlib_heuristic() : pathlib.qh
- pathlib_makenode() : pathlib.qh
- pathlib_makenode_adaptive() : main.qc
- pathlib_mknode() : main.qc
- pathlib_movenode() : pathlib.qh
- pathlib_nodeatpoint() : utility.qc, utility.qh
- pathlib_swimnode() : movenode.qc, pathlib.qh
- pathlib_walknode() : movenode.qc, pathlib.qh
- pathlib_wateroutnode() : movenode.qc, pathlib.qh
- pathlib_waypointpath() : path_waypoint.qc
- pathlib_waypointpath_autostep() : path_waypoint.qc
- pathlib_waypointpath_step() : path_waypoint.qc
- pathlib_wpp_bestopen() : path_waypoint.qc
- pathlib_wpp_close() : path_waypoint.qc
- pathlib_wpp_expand() : path_waypoint.qc
- pathlib_wpp_open() : path_waypoint.qc
- pathlib_wpp_opencb() : path_waypoint.qc
- pathlib_wpp_openncb() : path_waypoint.qc
- pathlib_wpp_waypointcallback() : pathlib.qh
- Pause_TryPause() : main.qc
- Pause_TryPause_Dedicated() : main.qc, main.qh
- PauseSound_Click() : playlist.qc, playlist.qh
- penalty_touch() : race.qc
- penalty_use() : race.qc
- physical_item_damage() : sv_physical_items.qc
- physical_item_think() : sv_physical_items.qc
- physical_item_touch() : sv_physical_items.qc
- Physics_ClientOption() : player.qc
- Physics_Frame() : world.qc
- Physics_UpdateStats() : player.qc
- Physics_Valid() : player.qc
- Pickup_Update() : pickup.qc, pickup.qh
- PingPLReport_Spawn() : world.qc
- PingPLReport_Think() : world.qc
- plas_think() : path_waypoint.qc
- plat_center_touch() : platforms.qc, platforms.qh
- plat_crush() : platforms.qc, platforms.qh
- plat_delayedinit() : plat.qc
- plat_go_down() : platforms.qc, platforms.qh
- plat_go_up() : platforms.qc, platforms.qh
- plat_hit_bottom() : platforms.qc
- plat_hit_top() : platforms.qc
- plat_link() : plat.qc
- plat_outside_touch() : platforms.qc, platforms.qh
- plat_reset() : platforms.qc
- plat_send() : plat.qc
- plat_spawn_inside_trigger() : platforms.qc
- plat_target_use() : platforms.qc
- plat_trigger_use() : platforms.qc, platforms.qh
- plat_use() : platforms.qc
- play2() : all.qc, all.qh
- play2all() : all.qc, all.qh
- play2team() : all.qc, all.qh
- play_countdown() : client.qc, client.qh
- player_anim() : player.qc, player.qh
- player_clear_minigame() : sv_minigames.qc
- Player_DetermineForcedTeam() : teamplay.qc, teamplay.qh
- Player_GetForcedTeamIndex() : teamplay.qc, teamplay.qh
- player_getspecies() : client.qc
- Player_HasRealForcedTeam() : teamplay.qc, teamplay.qh
- Player_Physics() : client.qc
- player_powerups() : client.qc
- player_powerups_remove_all() : client.qc, client.qh
- player_regen() : client.qc
- Player_SetForcedTeamIndex() : teamplay.qc, teamplay.qh
- Player_SetTeamIndex() : teamplay.qc, teamplay.qh
- player_setupanimsformodel() : player.qc, player.qh
- Playerchecker_Think() : main.qc
- PlayerCorpseDamage() : player.qc, player.qh
- PlayerDamage() : player.qc, player.qh
- PlayerEdgeDistance() : portals.qc
- PlayerFrame() : client.qc, client.qh
- PlayerHeal() : player.qc, player.qh
- PlayerHealth() : chat.qc
- PlayerInIDList() : client.qc, client.qh
- PlayerInIPList() : client.qc, client.qh
- PlayerInList() : client.qc, client.qh
- PlayerJump() : player.qc
- PlayerModelSelector_Next_Click() : playermodel.qc, playermodel.qh
- PlayerModelSelector_Prev_Click() : playermodel.qc, playermodel.qh
- playername() : util.qc, util.qh
- PlayerPostThink() : client.qc
- PlayerPreThink() : client.qc
- PlayerScore_Add() : scores.qc, scores.qh
- PlayerScore_Attach() : state.qc, scores.qc, scores.qh
- PlayerScore_Clear() : scores.qc, scores.qh
- PlayerScore_Compare() : scores.qc
- PlayerScore_Detach() : state.qc, scores.qc, scores.qh
- PlayerScore_PlayerStats() : scores.qc
- PlayerScore_SendEntity() : scores.qc
- PlayerScore_Set() : scores.qc, scores.qh
- PlayerScore_Sort() : scores.qc, scores.qh
- PlayerScore_TeamStats() : scores.qc
- playersound() : globalsound.qc
- PlayerState_attach() : state.qc, state.qh
- PlayerState_detach() : state.qc, state.qh
- PlayerStats_GameReport() : playerstats.qc, playerstats.qh
- PlayerStats_GameReport_Accuracy() : playerstats.qc, playerstats.qh
- PlayerStats_GameReport_AddEvent() : playerstats.qc, playerstats.qh
- PlayerStats_GameReport_AddPlayer() : playerstats.qc, playerstats.qh
- PlayerStats_GameReport_AddTeam() : playerstats.qc, playerstats.qh
- PlayerStats_GameReport_Event() : playerstats.qc, playerstats.qh
- PlayerStats_GameReport_FinalizePlayer() : playerstats.qc, playerstats.qh
- PlayerStats_GameReport_Handler() : playerstats.qc, playerstats.qh
- PlayerStats_GameReport_Init() : playerstats.qc, playerstats.qh
- PlayerStats_GameReport_Reset_All() : playerstats.qc, playerstats.qh
- PlayerStats_GetGametype() : playerstats.qc
- PlayerStats_PlayerBasic() : playerstats.qc, playerstats.qh
- PlayerStats_PlayerBasic_CheckUpdate() : playerstats.qc, playerstats.qh
- PlayerStats_PlayerBasic_Handler() : playerstats.qc, playerstats.qh
- PlayerStats_PlayerDetail() : playerstats.qc, playerstats.qh
- PlayerStats_PlayerDetail_AddItem() : playerstats.qc
- PlayerStats_PlayerDetail_CheckUpdate() : playerstats.qc, playerstats.qh
- PlayerStats_PlayerDetail_Handler() : playerstats.qc, playerstats.qh
- PlayerStats_Prematch() : playerstats.qc
- PlayerTeamScore_Add() : scores.qc, scores.qh
- PlayerTeamScore_Compare() : scores.qc
- PlayerThink() : client.qc
- PlayerTouchExplode() : sv_touchexplode.qc
- PlayerTouchWall() : walljump.qc
- PlayerUseKey() : client.qc, client.qh
- PlayList_Remove() : playlist.qc, playlist.qh
- PlayList_Remove_All() : playlist.qc, playlist.qh
- PM_Accelerate() : player.qc
- PM_AirAccelerate() : player.qc
- PM_check_blocked() : player.qc
- PM_check_frozen() : player.qc
- PM_check_hitground() : player.qc
- PM_check_punch() : player.qc
- PM_check_slick() : player.qc
- PM_check_specialcommand() : player.qc
- PM_ClientMovement_UpdateStatus() : player.qc
- PM_dodging() : sv_dodging.qc
- PM_dodging_checkpressedkeys() : sv_dodging.qc
- PM_dodging_GetPressedKeys() : sv_dodging.qc
- PM_Footsteps() : player.qc
- PM_jetpack() : player.qc
- PM_UpdateButtons() : client.qc
- point_line_vec() : vector.qh
- pointparticles_SendEntity() : pointparticles.qc
- pointparticles_think() : pointparticles.qc
- PolyDrawModel() : draw.qc, draw.qh
- PolyDrawModelSurface() : draw.qc, draw.qh
- pong_add_score() : pong.qc
- pong_ai_spawn() : pong.qc
- pong_ai_think() : pong.qc
- pong_ball_reset() : pong.qc
- pong_ball_think() : pong.qc
- pong_ball_throw() : pong.qc
- pong_ball_throwthink() : pong.qc
- pong_goal() : pong.qc
- pong_paddle_bounce() : pong.qc
- pong_paddle_hit() : pong.qc
- pong_paddle_spawn() : pong.qc
- pong_paddle_think() : pong.qc
- pong_server_event() : pong.qc
- pong_team_to_box_halfsize() : pong.qc
- pong_team_to_paddlepos() : pong.qc
- Portal_ApplyTransformToPlayerAngle() : portals.qc, portals.qh
- Portal_ClearAll() : portals.qc, portals.qh
- Portal_ClearAll_PortalsOnly() : portals.qc, portals.qh
- Portal_ClearAllLater() : portals.qc, portals.qh
- Portal_ClearAllLater_PortalsOnly() : portals.qc
- Portal_ClearWithID() : portals.qc, portals.qh
- Portal_Connect() : portals.qc
- Portal_Customize() : portals.qc
- Portal_Damage() : portals.qc
- Portal_Disconnect() : portals.qc
- Portal_FindSafeOrigin() : portals.qc
- Portal_MakeBrokenPortal() : portals.qc
- Portal_MakeInPortal() : portals.qc
- Portal_MakeOutPortal() : portals.qc
- Portal_MakeWaitingPortal() : portals.qc
- Portal_Remove() : portals.qc
- Portal_RemoveLater() : portals.qc
- Portal_RemoveLater_Think() : portals.qc
- Portal_SetInPortal() : portals.qc
- Portal_SetOutPortal() : portals.qc
- Portal_Spawn() : portals.qc
- Portal_SpawnInPortalAtTrace() : portals.qc, portals.qh
- Portal_SpawnOutPortalAtTrace() : portals.qc, portals.qh
- Portal_TeleportPlayer() : portals.qc
- Portal_Think() : portals.qc, portals.qh
- Portal_Think_TryTeleportPlayer() : portals.qc
- Portal_Touch() : portals.qc
- Portal_WillHitPlane() : portals.qc
- Porto_Draw() : porto.qc, porto.qh
- PostInit() : main.qc, main.qh
- postMenuDraw() : menu.qh, util.qc
- pow() : menudefs.qc
- powerup_fuelregen_init() : fuelregen.qh
- powerup_invisibility_init() : invisibility.qh
- powerup_jetpack_init() : jetpack.qh
- powerup_shield_init() : shield.qh
- powerup_speed_init() : speed.qh
- powerup_strength_init() : strength.qh
- powerups_DropItem() : sv_powerups.qc
- powerups_DropItem_Think() : sv_powerups.qc, sv_powerups.qh
- pp_find_piece() : pp.qc
- pp_move() : pp.qc
- pp_next_match() : pp.qc
- pp_server_event() : pp.qc
- pp_setup_pieces() : pp.qc
- pp_valid_move() : pp.qc
- pp_valid_tile() : pp.qc
- pp_winning_piece() : pp.qc
- prandom() : random.qc, random.qh
- prandomvec() : random.qc, random.qh
- PRECACHE() : projectile.qc, globalsound.qh, all.qh, tuba.qc, hook.qc, player.qc
- precache_all_playermodels() : player.qc, player.qh
- precache_file() : menudefs.qc
- precache_pic() : menudefs.qc
- precache_playermodel() : player.qc
- precache_playermodels() : player.qc
- precache_sound() : menudefs.qc
- precache_sound_index() : all.qc
- PrecacheGlobalSound() : globalsound.qc, globalsound.qh
- PrecachePlayerSounds() : globalsound.qc, globalsound.qh
- preMenuDraw() : menu.qh, util.qc
- preMenuInit() : menu.qh, util.qc
- PreviewExists() : mapvoting.qc, mapvoting.qh
- prevScreenshot_Click() : dialog_media_screenshot_viewer.qc
- PrevSound_Click() : playlist.qc, playlist.qh
- print() : menudefs.qc
- print_assertfailed_fatal() : log.qh
- print_assertfailed_severe() : log.qh
- print_available_commands_to() : vote.qc
- print_Effect_Index() : sv_cmd.qc
- print_to() : common.qc, common.qh
- PrintScoresLabels() : scoreboard.qc
- PrintToChat() : chat.qc, chat.qh
- PrintToChatAll() : chat.qc, chat.qh
- PrintToChatTeam() : chat.qc, chat.qh
- Process_Notif_Args() : all.qc
- Process_Notif_Line() : all.qc
- process_time() : counting.qh
- profile() : static.qh
- project_3d_to_2d() : view.qc, view.qh
- projected_on_screen() : view.qc
- Projectile_Draw() : projectile.qc, projectile.qh
- Projectile_DrawTrail() : projectile.qc, projectile.qh
- Projectile_isnade() : cl_nades.qc, cl_nades.qh
- Projectile_ResetTrail() : projectile.qc, projectile.qh
- Promise_catch_() : promise.qc, promise.qh
- Promise_new_() : promise.qc, promise.qh
- Promise_reject() : promise.qc, promise.qh
- Promise_resolve() : promise.qc, promise.qh
- Promise_then_() : promise.qc, promise.qh
- ps_draw() : ps.qc
- ps_find_piece() : ps.qc
- ps_move() : ps.qc
- ps_move_piece() : ps.qc
- ps_server_event() : ps.qc
- ps_setup_pieces() : ps.qc
- ps_tile_blacklisted() : ps.qc
- ps_valid_tile() : ps.qc
- ps_winning_piece() : ps.qc
- psrandom() : random.qc, random.qh
- PutClientInServer() : client.qc
- PutObserverInServer() : client.qc, client.qh
- PutPlayerInServer() : client.qc
- pymod() : mathlib.qc, mathlib.qh