Here is a list of all variables with links to the files they belong to:
- g -
- g_assault_destructibles : sv_assault.qh
- g_assault_objectivedecreasers : sv_assault.qh
- g_assault_objectives : sv_assault.qh
- g_bot_dodge : api.qh
- g_bot_targets : api.qh
- g_buf : net.qh
- g_bugrigs : stats.qh
- g_bugrigs_accel : stats.qh
- g_bugrigs_air_steering : stats.qh
- g_bugrigs_angle_smoothing : stats.qh
- g_bugrigs_friction_air : stats.qh
- g_bugrigs_friction_brake : stats.qh
- g_bugrigs_friction_floor : stats.qh
- g_bugrigs_planar_movement : stats.qh
- g_bugrigs_planar_movement_car_jumping : stats.qh
- g_bugrigs_reverse_speeding : stats.qh
- g_bugrigs_reverse_spinning : stats.qh
- g_bugrigs_reverse_stopping : stats.qh
- g_bugrigs_speed_pow : stats.qh
- g_bugrigs_speed_ref : stats.qh
- g_bugrigs_steer : stats.qh
- g_ca_spectate_enemies : sv_clanarena.qh
- g_clones : player.qh
- g_components : lib.qh
- g_conveyed : conveyor.qh
- g_counters : counter.qh
- g_ctrace_changed : tracing.qh
- g_damagedbycontents : damage.qh
- g_damagetext : main.qh
- g_dodging : stats.qh
- g_domination : sv_domination.qc
- g_dompoints : sv_domination.qh
- g_drawables : main.qh
- g_drawables_2d : main.qh
- g_events : lib.qh
- g_flags : sv_ctf.qh
- g_grappling_hook : world.qh
- g_initforplayer : client.qh
- g_instagib_items : sv_instagib.qh
- g_invasion : sv_invasion.qh
- g_invasion_roundends : sv_invasion.qh
- g_invasion_spawns : sv_invasion.qh
- g_invasion_waves : sv_invasion.qh
- g_inventory : inventory.qh
- g_items : items.qh
- g_jumppads : jumppads.qh
- g_kaballs : sv_keepaway.qh
- g_ladderents : ladder.qh
- g_ladders : ladder.qh
- g_locations : location.qh
- g_magic_stats_hole : stats.qh
- g_map_entities : spawnfunc.qh
- g_mines : minelayer.qh
- g_monster_targets : sv_monsters.qh
- g_monsters : sv_monsters.qh
- g_moveables : world.qh
- g_nexball_meter_period : sv_nexball.qh
- g_nix_with_blaster : sv_nix.qc
- g_notifications : all.qh
- g_observepoints : client.qh
- g_onsgenerators : onslaught.qh
- g_onslaught : sv_onslaught.qc
- g_onsshields : sv_onslaught.qh
- g_overkill_items : sv_overkill.qh
- g_pathlib_nodes : pathlib.qh
- g_projectiles : common.qh
- g_pushmove_moved : push.qh
- g_race_qualifying : race.qh
- g_race_targets : race.qc
- g_racecheckpoints : race.qc
- g_radaricons : main.qh
- g_radarlinks : main.qh
- g_railgunhit : tracing.qh
- g_sandbox_objects : sv_sandbox.qc
- g_saved_cvars : util.qh
- g_saved_team : vote.qh
- g_seeker_trackers : seeker.qh
- g_spawn_queue : spawnfunc.qh
- g_spawnpoints : spawnpoints.qh
- g_statuseffects : status_effects.qh
- g_swamped : swamp.qh
- g_targetmusic_list : music.qc
- g_team_entities : teamplay.qc
- g_teleporters : teleporters.qh
- g_tkaballs : sv_tka.qh
- g_trueaim_minrange : main.qh
- g_turrets : sv_turrets.qh
- g_uncustomizables : net.qh
- g_vehicle_returners : sv_vehicles.qh
- g_warpzones : common.qh
- g_waypoints : api.qh
- g_weapon_stay : world.qh
- g_weaponarena : world.qh
- g_weaponarena_list : world.qh
- g_weaponarena_random : world.qh
- g_weaponarena_random_with_blaster : sv_weaponarena_random.qh
- g_weaponarena_weapons : world.qh
- GAME_CONNECTED : menu.qh
- game_delay_last : main.qc
- GAME_DEVELOPER : menu.qh
- GAME_ISSERVER : menu.qh
- game_starttime : stats.qh
- game_stopped : stats.qh
- game_stopped_time : view.qh
- GameRules_limit_lead_initialized : sv_rules.qc
- GameRules_limit_score_initialized : sv_rules.qc
- GameRules_limit_time_initialized : sv_rules.qc
- GameRules_limit_time_qualifying_initialized : sv_rules.qc
- gamestart_sv_cheats : cheats.qc
- gamestatus : menu.qh
- gametype : main.qh, changelevel.qc, quake3.qc
- gametype_custom_enabled : world.qh
- gametype_custom_name : main.qh
- GAMETYPE_FLAG_1V1 : mapinfo.qh
- GAMETYPE_FLAG_HIDELIMITS : mapinfo.qh
- GAMETYPE_FLAG_PREFERRED : mapinfo.qh
- GAMETYPE_FLAG_PRIORITY : mapinfo.qh
- GAMETYPE_FLAG_TEAMPLAY : mapinfo.qh
- GAMETYPE_FLAG_USEPOINTS : mapinfo.qh
- GAMETYPE_FLAG_WEAPONARENA : mapinfo.qh
- gametype_flags : mapinfo.qh
- gametypefilter : main.qc
- gametypevote : mapvoting.qc, mapvoting.qh
- gametypevote_finished : mapvoting.qc
- GECKO_BUTTON_DOUBLECLICK : menudefs.qc
- GECKO_BUTTON_DOWN : menudefs.qc
- GECKO_BUTTON_PRESS : menudefs.qc
- GECKO_BUTTON_UP : menudefs.qc
- GEN_THINKRATE : sv_onslaught.qh
- generator_camera : onslaught.qc
- GENERATOR_MAX : cl_generator.qh, sv_generator.qh
- GENERATOR_MIN : cl_generator.qh, sv_generator.qh
- generator_origin : onslaught.qc
- geomtype : dpextensions.qc
- GEOMTYPE_BOX : dpextensions.qc
- GEOMTYPE_CAPSULE : dpextensions.qc
- GEOMTYPE_CAPSULE_X : dpextensions.qc
- GEOMTYPE_CAPSULE_Y : dpextensions.qc
- GEOMTYPE_CAPSULE_Z : dpextensions.qc
- GEOMTYPE_CYLINDER : dpextensions.qc
- GEOMTYPE_CYLINDER_X : dpextensions.qc
- GEOMTYPE_CYLINDER_Y : dpextensions.qc
- GEOMTYPE_CYLINDER_Z : dpextensions.qc
- GEOMTYPE_NONE : dpextensions.qc
- GEOMTYPE_SOLID : dpextensions.qc
- GEOMTYPE_SPHERE : dpextensions.qc
- GEOMTYPE_TRIMESH : dpextensions.qc
- get_cvars_f : events.qh
- get_cvars_s : events.qh
- get_model_parameters_age : util.qh
- get_model_parameters_bone_aim : util.qh
- get_model_parameters_bone_aimweight : util.qh
- get_model_parameters_bone_upperbody : util.qh
- get_model_parameters_bone_weapon : util.qh
- get_model_parameters_desc : util.qh
- get_model_parameters_description : util.qh
- get_model_parameters_fixbone : util.qh
- get_model_parameters_hidden : util.qh
- get_model_parameters_modelname : util.qh
- get_model_parameters_modelskin : util.qh
- get_model_parameters_name : util.qh
- get_model_parameters_sex : util.qh
- get_model_parameters_species : util.qh
- get_model_parameters_weight : util.qh
- getlight_ambient : csprogsdefs.qc
- getlight_diffuse : csprogsdefs.qc
- getlight_dir : csprogsdefs.qc
- getmapname_stored : mapvoting.qh
- GetMonsterSoundSampleField_notFound : sv_monsters.qh
- GetPlayerSoundSampleField_notFound : globalsound.qh
- gettaginfo_forward : csprogsdefs.qc, dpextensions.qc
- gettaginfo_name : csprogsdefs.qc, dpextensions.qc
- gettaginfo_offset : csprogsdefs.qc, dpextensions.qc
- gettaginfo_parent : csprogsdefs.qc, dpextensions.qc
- gettaginfo_right : csprogsdefs.qc, dpextensions.qc
- gettaginfo_up : csprogsdefs.qc, dpextensions.qc
- GETTIME_CDTRACK : csprogsdefs.qc, dpextensions.qc
- GETTIME_FRAMESTART : csprogsdefs.qc, dpextensions.qc
- GETTIME_HIRES : csprogsdefs.qc, dpextensions.qc
- GETTIME_REALTIME : csprogsdefs.qc, dpextensions.qc
- GETTIME_UPTIME : csprogsdefs.qc, dpextensions.qc
- getWrappedLine_remaining : util.qh
- gl_bouncecnt : mortar.qh
- gl_detonate_later : mortar.qh
- glow_color : dpextensions.qc
- glow_size : dpextensions.qc
- glow_trail : dpextensions.qc
- glowmod : csqcmodel_hooks.qc, projectile.qc, cl_controlpoint.qc, cl_generator.qc, cl_turrets.qc, dpextensions.qc, common.qh
- GOAL_FAULT : sv_nexball.qh
- goal_node : pathlib.qh
- GOAL_OUT : sv_nexball.qh
- GOAL_TOUCHPLAYER : sv_nexball.qh
- goalcounter : navigation.qc
- goalcurrent : navigation.qh
- goalcurrent_distance_2d : navigation.qh
- goalcurrent_distance_time : navigation.qh
- goalcurrent_distance_z : navigation.qh
- goalcurrent_prev : navigation.qh
- goalentity : viewloc.qh, progsdefs.qc, navigation.qh, waypoints.qh
- goalentity_lock_timeout : api.qh, navigation.qh
- goalentity_shouldbefrozen : navigation.qh
- goalstack01 : navigation.qh
- goalstack02 : navigation.qh
- goalstack03 : navigation.qh
- goalstack04 : navigation.qh
- goalstack05 : navigation.qh
- goalstack06 : navigation.qh
- goalstack07 : navigation.qh
- goalstack08 : navigation.qh
- goalstack09 : navigation.qh
- goalstack10 : navigation.qh
- goalstack11 : navigation.qh
- goalstack12 : navigation.qh
- goalstack13 : navigation.qh
- goalstack14 : navigation.qh
- goalstack15 : navigation.qh
- goalstack16 : navigation.qh
- goalstack17 : navigation.qh
- goalstack18 : navigation.qh
- goalstack19 : navigation.qh
- goalstack20 : navigation.qh
- goalstack21 : navigation.qh
- goalstack22 : navigation.qh
- goalstack23 : navigation.qh
- goalstack24 : navigation.qh
- goalstack25 : navigation.qh
- goalstack26 : navigation.qh
- goalstack27 : navigation.qh
- goalstack28 : navigation.qh
- goalstack29 : navigation.qh
- goalstack30 : navigation.qh
- goalstack31 : navigation.qh
- golem_lastattack : golem.qc
- gotscores : main.qh
- grab : cheats.qh
- gravity : items.qh, gibs.qc, player.qh, stats.qh, crylink.qh
- GRAVITY_START_DISABLED : gravity.qh
- GRAVITY_STICKY : gravity.qh
- grecordholder : main.qh
- grecordtime : main.qh
- ground_networkentity : csqcmodel_settings.qh
- groundentity : movetypes.qh, progsdefs.qc, physics.qc
- group_count : items.qc
- GSF_SETUP : cl_generator.qh, sv_generator.qh
- GSF_STATUS : cl_generator.qh, sv_generator.qh
- GTV_AVAILABLE : constants.qh
- GTV_CUSTOM : constants.qh
- GTV_FORBIDDEN : constants.qh
- gtv_text_size : mapvoting.qc
- gtv_text_size_small : mapvoting.qc
- gun1 : sv_vehicles.qh
- gun2 : sv_vehicles.qh
- gun3 : sv_vehicles.qh
- gunner1 : sv_vehicles.qh
- gunner2 : sv_vehicles.qh