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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <world.h>
link_t world_t::areagrid[AREA_GRIDNODES] |
vec3_t world_t::maxs |
Definition at line 72 of file world.h.
Referenced by CL_VM_Init(), and SV_SpawnServer().
vec3_t world_t::mins |
Definition at line 71 of file world.h.
Referenced by CL_VM_Init(), and SV_SpawnServer().
world_physics_t world_t::physics |
struct prvm_prog_s* world_t::prog |
Definition at line 73 of file world.h.
Referenced by SV_VM_ConsoleCommand().