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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <protocol.h>
Definition at line 578 of file protocol.h.
int entityframe_database_t::ackframenum |
Definition at line 592 of file protocol.h.
Referenced by EntityFrame_AckFrame(), and EntityFrame_WriteFrame().
entity_frame_t entityframe_database_t::deltaframe |
Definition at line 601 of file protocol.h.
Referenced by EntityFrame_CL_ReadFrame(), and EntityFrame_WriteFrame().
entity_state_t entityframe_database_t::entitydata[MAX_ENTITY_DATABASE] |
Definition at line 598 of file protocol.h.
Referenced by EntityFrame_AddFrame_Client(), EntityFrame_AddFrame_Server(), and EntityFrame_FetchFrame().
vec3_t entityframe_database_t::eye |
Definition at line 594 of file protocol.h.
Referenced by EntityFrame_AddFrame_Client(), EntityFrame_AddFrame_Server(), and EntityFrame_FetchFrame().
entity_frame_t entityframe_database_t::framedata |
Definition at line 602 of file protocol.h.
Referenced by EntityFrame_CL_ReadFrame().
entity_frameinfo_t entityframe_database_t::frames[MAX_ENTITY_HISTORY] |
Definition at line 596 of file protocol.h.
Referenced by EntityFrame_AckFrame(), EntityFrame_AddFrame_Client(), EntityFrame_AddFrame_Server(), EntityFrame_FetchFrame(), and EntityFrame_MostRecentlyRecievedFrameNum().
int entityframe_database_t::latestframenum |
Definition at line 590 of file protocol.h.
Referenced by EntityFrame_WriteFrame().
int entityframe_database_t::numframes |
Definition at line 588 of file protocol.h.
Referenced by EntityFrame_AckFrame(), EntityFrame_AddFrame_Client(), EntityFrame_AddFrame_Server(), EntityFrame_FetchFrame(), and EntityFrame_MostRecentlyRecievedFrameNum().