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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "door_rotating.qh"Go to the source code of this file.
Functions | |
| void | door_rotating_go_down (entity this) |
| void | door_rotating_go_up (entity this, entity oth) |
| void | door_rotating_hit_bottom (entity this) |
| void | door_rotating_hit_top (entity this) |
| void | door_rotating_init_startopen (entity this) |
| void | door_rotating_reset (entity this) |
| spawnfunc (func_door_rotating) | |
Definition at line 54 of file door_rotating.qc.
References _sound, ATTEN_NORM, CH_TRIGGER_SINGLE, DAMAGE_YES, door_rotating_hit_bottom(), entity(), max_health, noise2, pos1, SetResourceExplicit(), speed, state, STATE_DOWN, SUB_CalcAngleMove(), takedamage, TSPEED_LINEAR, and VOL_BASE.
Referenced by door_blocked(), door_generic_plat_blocked(), door_hit_top(), door_rotating_hit_top(), and door_use().
Definition at line 68 of file door_rotating.qc.
References _sound, ATTEN_NORM, CH_TRIGGER_SINGLE, door_rotating_hit_top(), entity(), ltime, message, nextthink, noise2, NULL, pos2, speed, state, STATE_TOP, STATE_UP, SUB_CalcAngleMove(), SUB_UseTargets(), TSPEED_LINEAR, VOL_BASE, and wait.
Referenced by door_blocked(), door_generic_plat_blocked(), and door_use().
Definition at line 42 of file door_rotating.qc.
References _sound, ATTEN_NORM, CH_TRIGGER_SINGLE, entity(), lip, noise1, pos2, state, STATE_BOTTOM, and VOL_BASE.
Referenced by door_rotating_go_down().
Definition at line 31 of file door_rotating.qc.
References _sound, ATTEN_NORM, CH_TRIGGER_SINGLE, door_rotating_go_down(), DOOR_TOGGLE, entity(), ltime, nextthink, noise1, setthink, spawnflags, state, STATE_TOP, VOL_BASE, and wait.
Referenced by door_rotating_go_up().
Definition at line 101 of file door_rotating.qc.
References angles, entity(), movedir, pos1, and pos2.
Referenced by spawnfunc().
Definition at line 92 of file door_rotating.qc.
References angles, avelocity, entity(), func_null(), nextthink, pos1, setthink, state, and STATE_BOTTOM.
Referenced by spawnfunc().
| spawnfunc | ( | func_door_rotating | ) |
Definition at line 108 of file door_rotating.qc.
References active, ACTIVE_ACTIVE, angles, angles_y, avelocity, classname, door_blocked(), door_init_shared(), door_rotating_init_startopen(), door_rotating_reset(), DOOR_ROTATING_XAXIS, DOOR_ROTATING_YAXIS, DOOR_START_OPEN, door_touch(), door_use(), InitializeEntity(), InitMovingBrushTrigger(), INITPRIO_LINKDOORS, INITPRIO_SETLOCATION, LinkDoors(), lip, movedir, pos1, pos2, setblocked, settouch, spawnflags, speed, use, and velocity.