Here is a list of all functions with links to the files they belong to:
- h -
- Handicap_GetForcedHandicap() : handicap.qc, handicap.qh
- Handicap_GetTotalHandicap() : handicap.qc, handicap.qh
- Handicap_GetVoluntaryHandicap() : handicap.qc, handicap.qh
- Handicap_Initialize() : handicap.qc, handicap.qh
- Handicap_SetForcedHandicap() : handicap.qc, handicap.qh
- Handicap_UpdateHandicapLevel() : handicap.qc, handicap.qh
- Handle_StartDemo_Click() : dialog_media_demo_startconfirm.qc
- Handle_TimeDemo_Click() : dialog_media_demo_timeconfirm.qc
- hash_replace() : all.qh
- have_pickup_item() : items.qc
- havocbot_ai() : havocbot.qc, havocbot.qh
- havocbot_aim() : havocbot.qc, havocbot.qh
- havocbot_ast_reset_role() : sv_assault.qc
- havocbot_bunnyhop() : havocbot.qc, havocbot.qh
- havocbot_checkdanger() : havocbot.qc
- havocbot_checkgoaldistance() : havocbot.qc
- havocbot_chooseenemy() : havocbot.qc, havocbot.qh
- havocbot_chooserole() : havocbot.qh, roles.qc
- havocbot_chooserole_generic() : roles.qc
- havocbot_chooseweapon() : havocbot.qc, havocbot.qh
- havocbot_chooseweapon_checkreload() : havocbot.qc
- havocbot_ctf_calculate_middlepoint() : sv_ctf.qc
- havocbot_ctf_find_enemy_flag() : sv_ctf.qc
- havocbot_ctf_find_flag() : sv_ctf.qc
- havocbot_ctf_is_basewaypoint() : sv_ctf.qc
- havocbot_ctf_reset_role() : sv_ctf.qc
- havocbot_ctf_teamcount() : sv_ctf.qc
- havocbot_dodge() : havocbot.qc, havocbot.qh
- havocbot_goalrating_ast_targets() : sv_assault.qc
- havocbot_goalrating_ball() : sv_keepaway.qc
- havocbot_goalrating_controlpoints() : sv_domination.qc
- havocbot_goalrating_ctf_droppedflags() : sv_ctf.qc
- havocbot_goalrating_ctf_enemybase() : sv_ctf.qc
- havocbot_goalrating_ctf_enemyflag() : sv_ctf.qc
- havocbot_goalrating_ctf_ourbase() : sv_ctf.qc
- havocbot_goalrating_ctf_ourstolenflag() : sv_ctf.qc
- havocbot_goalrating_enemyplayers() : sv_onslaught.qh, api.qh, roles.qc
- havocbot_goalrating_ft_freeplayers() : sv_freezetag.qc
- havocbot_goalrating_item_can_be_left_to_teammate() : roles.qc
- havocbot_goalrating_item_pickable_check_players() : api.qh, roles.qc
- havocbot_goalrating_items() : sv_onslaught.qh, api.qh, roles.qc
- havocbot_goalrating_kh() : sv_keyhunt.qc
- havocbot_goalrating_ons_controlpoints_attack() : sv_onslaught.qc
- havocbot_goalrating_ons_generator_attack() : sv_onslaught.qc
- havocbot_goalrating_tkaball() : sv_tka.qc
- havocbot_goalrating_waypoints() : api.qh, roles.qc
- havocbot_keyboard_movement() : havocbot.qc, havocbot.qh
- havocbot_moveto() : havocbot.qc, havocbot.qh
- havocbot_moveto_refresh_route() : havocbot.qc, havocbot.qh
- havocbot_movetogoal() : havocbot.qc, havocbot.qh
- havocbot_ons_reset_role() : sv_onslaught.qc, sv_onslaught.qh
- havocbot_resetgoal() : havocbot.qc, havocbot.qh
- havocbot_role_ast_defense() : sv_assault.qc
- havocbot_role_ast_offense() : sv_assault.qc
- havocbot_role_ast_setrole() : sv_assault.qc
- havocbot_role_ctf_carrier() : sv_ctf.qc
- havocbot_role_ctf_defense() : sv_ctf.qc
- havocbot_role_ctf_escort() : sv_ctf.qc
- havocbot_role_ctf_middle() : sv_ctf.qc
- havocbot_role_ctf_offense() : sv_ctf.qc
- havocbot_role_ctf_retriever() : sv_ctf.qc
- havocbot_role_ctf_setrole() : sv_ctf.qc, sv_ctf.qh
- havocbot_role_cts() : sv_cts.qc
- havocbot_role_dom() : sv_domination.qc
- havocbot_role_ft_freeing() : sv_freezetag.qc
- havocbot_role_ft_offense() : sv_freezetag.qc
- havocbot_role_generic() : roles.qc
- havocbot_role_ka_carrier() : sv_keepaway.qc
- havocbot_role_ka_collector() : sv_keepaway.qc
- havocbot_role_kh_carrier() : sv_keyhunt.qc
- havocbot_role_kh_defense() : sv_keyhunt.qc
- havocbot_role_kh_freelancer() : sv_keyhunt.qc
- havocbot_role_kh_offense() : sv_keyhunt.qc
- havocbot_role_ons_assistant() : sv_onslaught.qc, sv_onslaught.qh
- havocbot_role_ons_defense() : sv_onslaught.qc, sv_onslaught.qh
- havocbot_role_ons_offense() : sv_onslaught.qc, sv_onslaught.qh
- havocbot_role_ons_setrole() : sv_onslaught.qc
- havocbot_role_race() : sv_race.qc
- havocbot_role_tka_carrier() : sv_tka.qc
- havocbot_role_tka_collector() : sv_tka.qc
- havocbot_select_an_item_of_group() : havocbot.qc
- havocbot_setupbot() : havocbot.qc, havocbot.qh
- Headshot() : tracing.qc
- Heal() : damage.qc, damage.qh
- healtharmor_applydamage() : util.qc, util.qh
- healtharmor_maxdamage() : util.qc, util.qh
- healtharmor_pickupevalfunc() : items.qc, items.qh
- heapsort() : sort.qh
- HitSound() : view.qc
- hk_is_valid_target() : hk_weapon.qc
- hsl_to_rgb() : color.qh
- hslimage_color() : colorpicker.qc, colorpicker.qh
- hsv_to_rgb() : color.qh
- HUD_Ammo() : ammo.qc
- HUD_Ammo_Export() : ammo.qc
- HUD_CenterPrint() : centerprint.qc
- HUD_CenterPrint_Export() : centerprint.qc
- HUD_Chat() : chat.qc
- HUD_Chat_Export() : chat.qc
- HUD_Checkpoints() : checkpoints.qc
- HUD_Checkpoints_Export() : checkpoints.qc
- HUD_Configure_DrawGrid() : hud_config.qc
- HUD_Configure_Exit_Force() : hud_config.qc
- HUD_Configure_Frame() : hud_config.qc, hud_config.qh
- HUD_Configure_PostDraw() : hud_config.qc, hud_config.qh
- HUD_Contents() : view.qc
- HUD_Crosshair() : crosshair.qc, crosshair.qh
- HUD_Crosshair_ApplyPlayerAlpha() : crosshair.qc
- HUD_Crosshair_Vehicle() : crosshair.qc
- HUD_Cursor_Show() : view.qc
- HUD_Damage() : view.qc
- HUD_DarkBlinking() : darkness.qc
- HUD_Draw() : view.qc
- Hud_Dynamic_Frame() : hud.qc, hud.qh
- HUD_EngineInfo() : engineinfo.qc
- HUD_EngineInfo_Export() : engineinfo.qc
- HUD_Get_Num_Color() : hud.qc, hud.qh
- HUD_GetFontsize() : hud.qc, hud.qh
- HUD_GetRowCount() : hud.qc, hud.qh
- HUD_GetTableSize_BestItemAR() : hud.qc, hud.qh
- HUD_HealthArmor() : healtharmor.qc
- HUD_HealthArmor_Export() : healtharmor.qc
- HUD_InfoMessages() : infomessages.qc
- HUD_InfoMessages_Export() : infomessages.qc
- HUD_ItemsTime() : hud.qh, itemstime.qc
- HUD_ItemsTime_Export() : itemstime.qc
- HUD_Main() : hud.qc, hud.qh
- HUD_Minigame_InputEvent() : cl_minigames_hud.qc, cl_minigames_hud.qh
- HUD_Minigame_Mouse() : cl_minigames_hud.qc, cl_minigames_hud.qh
- HUD_MinigameBoard() : cl_minigames_hud.qc
- HUD_MinigameBoard_Export() : cl_minigames_hud.qc
- HUD_MinigameHelp() : cl_minigames_hud.qc
- HUD_MinigameHelp_Export() : cl_minigames_hud.qc
- HUD_MinigameMenu() : cl_minigames_hud.qc
- HUD_MinigameMenu_Click() : cl_minigames_hud.qc
- HUD_MinigameMenu_Click_ExpandCollapse() : cl_minigames_hud.qc
- HUD_MinigameMenu_ClickCreate() : cl_minigames_hud.qc
- HUD_MinigameMenu_ClickCreate_Entry() : cl_minigames_hud.qc
- HUD_MinigameMenu_ClickCurrentGame() : cl_minigames_hud.qc
- HUD_MinigameMenu_ClickCustomEntry() : cl_minigames_hud.qc
- HUD_MinigameMenu_ClickInvite() : cl_minigames_hud.qc
- HUD_MinigameMenu_ClickInvite_Entry() : cl_minigames_hud.qc
- HUD_MinigameMenu_ClickJoin() : cl_minigames_hud.qc
- HUD_MinigameMenu_ClickJoin_Entry() : cl_minigames_hud.qc
- HUD_MinigameMenu_ClickQuit() : cl_minigames_hud.qc
- HUD_MinigameMenu_Close() : cl_minigames_hud.qc, cl_minigames_hud.qh
- HUD_MinigameMenu_CurrentButton() : cl_minigames.qc, cl_minigames_hud.qc
- HUD_MinigameMenu_CustomEntry() : cl_minigames_hud.qc, cl_minigames_hud.qh
- HUD_MinigameMenu_DrawColoredEntry() : cl_minigames_hud.qc
- HUD_MinigameMenu_DrawEntry() : cl_minigames_hud.qc
- HUD_MinigameMenu_EraseEntry() : cl_minigames_hud.qc
- HUD_MinigameMenu_Export() : cl_minigames_hud.qc
- HUD_MinigameMenu_InsertEntry() : cl_minigames_hud.qc
- HUD_MinigameMenu_IsOpened() : cl_minigames_hud.qc, cl_minigames_hud.qh
- HUD_MinigameMenu_MouseInput() : cl_minigames_hud.qc
- HUD_MinigameMenu_Open() : cl_minigames_hud.qc
- HUD_MinigameMenu_SpawnEntry() : cl_minigames_hud.qc
- HUD_MinigameMenu_SpawnSubEntry() : cl_minigames_hud.qc
- HUD_MinigameStatus() : cl_minigames_hud.qc
- HUD_MinigameStatus_Export() : cl_minigames_hud.qc
- HUD_Mod_CA() : cl_clanarena.qc, cl_clanarena.qh, clanarena.qh
- HUD_Mod_CA_Draw() : cl_clanarena.qc, cl_clanarena.qh
- HUD_Mod_CA_Export() : cl_clanarena.qc, cl_clanarena.qh, clanarena.qh
- HUD_Mod_CTF() : cl_ctf.qc, cl_ctf.qh, ctf.qh
- HUD_Mod_CTF_Reset() : cl_ctf.qc, cl_ctf.qh, ctf.qh
- HUD_Mod_Dom() : cl_domination.qc, cl_domination.qh, domination.qh
- HUD_Mod_Dom_Export() : cl_domination.qc, cl_domination.qh, domination.qh
- HUD_Mod_FreezeTag() : cl_freezetag.qc, freezetag.qh
- HUD_Mod_FreezeTag_Export() : cl_freezetag.qc, cl_freezetag.qh, freezetag.qh
- HUD_Mod_Keepaway() : cl_keepaway.qc, cl_keepaway.qh, keepaway.qh
- HUD_Mod_KH() : cl_keyhunt.qc, cl_keyhunt.qh, keyhunt.qh
- HUD_Mod_LMS() : cl_lms.qc, cl_lms.qh, lms.qh
- HUD_Mod_LMS_Draw() : cl_lms.qc, cl_lms.qh
- HUD_Mod_NexBall() : cl_nexball.qc, cl_nexball.qh, nexball.qh
- HUD_Mod_Race() : cl_race.qc, cl_race.qh, race.qh
- HUD_Mod_Survival() : cl_survival.qc, cl_survival.qh, survival.qh
- HUD_Mod_TeamKeepaway() : cl_tka.qc, cl_tka.qh
- HUD_ModIcons() : modicons.qc
- HUD_ModIcons_Export() : modicons.qc
- HUD_ModIcons_GameType() : hud.qh
- HUD_ModIcons_SetFunc() : hud.qh, modicons.qc
- HUD_Mouse() : view.qc
- HUD_mouse_over() : cl_minigames_hud.qc
- HUD_Notify() : notify.qc
- HUD_Notify_Export() : notify.qc
- HUD_Notify_Push() : hud.qh, notify.qc
- HUD_Panel_Arrow_Action() : hud_config.qc
- HUD_Panel_Chat_InputEvent() : chat.qc, chat.qh
- HUD_Panel_Check_Mouse_Pos() : hud_config.qc
- HUD_Panel_CheckMove() : hud_config.qc
- HUD_Panel_CheckResize() : hud_config.qc
- HUD_Panel_Draw() : hud.qc
- HUD_Panel_DrawHighlight() : hud.qc, hud.qh
- HUD_Panel_DrawProgressBar() : hud.qc, hud.qh
- HUD_Panel_EnableMenu() : hud_config.qc, hud_config.qh
- HUD_Panel_ExportCfg() : hud_config.qc, hud_config.qh
- HUD_Panel_FirstInDrawQ() : hud_config.qc, hud_config.qh
- HUD_Panel_Highlight() : hud_config.qc
- HUD_Panel_HlBorder() : hud_config.qc
- HUD_Panel_HlCenterLine() : hud_config.qc
- HUD_Panel_InputEvent() : hud_config.qc, hud_config.qh
- HUD_Panel_LoadCvars() : hud.qc, hud.qh
- HUD_Panel_Mouse() : hud_config.qc, hud_config.qh
- HUD_Panel_SetPos() : hud_config.qc
- HUD_Panel_SetPosSize() : hud_config.qc
- HUD_Physics() : physics.qc
- HUD_Physics_Export() : physics.qc
- HUD_Pickup() : pickup.qc
- HUD_Pickup_Export() : pickup.qc
- HUD_Pickup_Time() : pickup.qc
- HUD_Powerups() : powerups.qc
- HUD_Powerups_Export() : powerups.qc
- HUD_PressedKeys() : pressedkeys.qc
- HUD_PressedKeys_Export() : pressedkeys.qc
- HUD_QuickMenu() : quickmenu.qc
- HUD_Quickmenu_DrawEntry() : quickmenu.qc
- HUD_QuickMenu_Export() : quickmenu.qc
- HUD_QuickMenu_Forbidden() : quickmenu.qc
- HUD_Quickmenu_PlayerListEntries() : quickmenu.qc, quickmenu.qh
- HUD_Quickmenu_PlayerListEntries_Create() : quickmenu.qc
- HUD_RaceTimer() : racetimer.qc
- HUD_RaceTimer_Export() : racetimer.qc
- HUD_Radar() : radar.qc
- HUD_Radar_Clickable() : hud.qh, radar.qc
- HUD_Radar_Export() : radar.qc
- HUD_Radar_GetAngle() : radar.qc
- HUD_Radar_GetZoomFactor() : radar.qc
- HUD_Radar_Hide_Maximized() : hud.qh, radar.qc
- HUD_Radar_InputEvent() : hud.qh, radar.qc
- HUD_Radar_Mouse() : hud.qh, radar.qc
- HUD_Radar_Show_Maximized() : radar.qc, radar.qh
- HUD_Reset() : hud.qc, hud.qh
- HUD_Scale() : hud.qc, hud.qh
- HUD_Scale_Disable() : hud.qc, hud.qh
- HUD_Scale_Enable() : hud.qc, hud.qh
- HUD_Score() : score.qc
- HUD_Score_Export() : score.qc
- HUD_Score_Rankings() : score.qc
- HUD_Scoreboard_InputEvent() : scoreboard.qc, scoreboard.qh
- HUD_Scoreboard_UI_Disable() : scoreboard.qc
- HUD_Scoreboard_UI_Disable_Instantly() : scoreboard.qc
- Hud_Shake_Update() : hud.qc
- HUD_Shift() : hud.qc, hud.qh
- HUD_StrafeHUD() : strafehud.qc
- HUD_StrafeHUD_Export() : strafehud.qc
- HUD_Timer() : timer.qc
- HUD_Timer_Color() : timer.qc, timer.qh
- HUD_Timer_Export() : timer.qc
- HUD_Timer_TimeElapsed() : timer.qc, timer.qh
- HUD_Timer_TimeLeft() : timer.qc, timer.qh
- HUD_Vehicle() : hud.qc
- HUD_Vote() : vote.qc
- HUD_Vote_Export() : vote.qc
- HUD_Weapons() : weapons.qc
- HUD_Weapons_Export() : weapons.qc
- HUD_WouldShowCursor() : hud.qc, hud.qh
- HUDSetup_Check_Gamestatus() : dialog_settings_game_hud.qc
- HUDSetup_Start() : dialog_settings_game_hud.qh, dialog_settings_game_hudconfirm.qc
- HUDSkinList_Filter_Change() : hudskinlist.qc, hudskinlist.qh
- HUDSkinList_Refresh_Click() : hudskinlist.qc, hudskinlist.qh
- HUDSkinList_Reset_Click() : dialog_hudsetup_exit.qc
- HUDSkinList_SavedName_Change() : hudskinlist.qc, hudskinlist.qh
- hue_mi_ma_to_rgb() : color.qh
- hypot() : mathlib.qc, mathlib.qh