Here is a list of all functions with links to the files they belong to:
- t -
- T_Config_Queue() : config.qc, config.qh
- T_Config_Queue_Compare() : config.qc
- T_Config_Queue_Swap() : config.qc
- TabButton_Click() : modalcontroller.qc, modalcontroller.qh
- TakeResource() : cl_resources.qc, cl_resources.qh, sv_resources.qc, sv_resources.qh
- TakeResourceWithLimit() : cl_resources.qc, cl_resources.qh, sv_resources.qc, sv_resources.qh
- tanh() : mathlib.qc, mathlib.qh
- target_assault_roundend_reset() : sv_assault.qc
- target_assault_roundend_use() : sv_assault.qc
- target_changelevel_reset() : changelevel.qc
- target_changelevel_use() : changelevel.qc
- target_checkpoint_setup() : race.qc
- target_give_init() : quake3.qc
- target_init_use() : quake3.qc
- target_init_verify() : quake3.qc
- target_invasion_roundend_use() : sv_invasion.qc
- target_items_use() : items.qc
- target_kill_reset() : kill.qc
- target_kill_use() : kill.qc
- target_levelwarp_reset() : levelwarp.qc
- target_levelwarp_use() : levelwarp.qc
- target_music_kill() : music.qc
- target_music_reset() : music.qc
- target_music_sendto() : music.qc
- target_music_use() : music.qc
- target_objective_decrease_activate() : sv_assault.qc, sv_assault.qh
- target_objective_decrease_findtarget() : sv_assault.qc
- target_objective_spawn_evalfunc() : sv_assault.qc
- target_print_message() : quake3.qc
- target_print_use() : quake3.qc
- target_push_init() : location.qc, jumppads.qc
- target_push_link() : jumppads.qc
- target_push_send() : jumppads.qc
- target_push_use() : jumppads.qc
- target_spawn_cancreate() : spawn.qc
- target_spawn_edit_entity() : spawn.qc
- target_spawn_helper_setmodel() : spawn.qc
- target_spawn_helper_setsize() : spawn.qc
- target_spawn_reset() : spawn.qc
- target_spawn_spawnfirst() : spawn.qc
- target_spawn_use() : spawn.qc
- target_spawn_useon() : spawn.qc
- target_spawnpoint_reset() : spawnpoint.qc
- target_spawnpoint_use() : spawnpoint.qc
- target_speaker_reset() : speaker.qc
- target_speaker_use_activator() : speaker.qc
- target_speaker_use_off() : speaker.qc
- target_speaker_use_on() : speaker.qc
- target_speed_calculatevelocity() : speed.qc
- target_speed_link() : speed.qc
- target_speed_reset() : speed.qc
- target_speed_send() : speed.qc
- target_speed_use() : speed.qc
- target_teleport_use() : teleport.qc
- target_teleporter_checktarget() : teleport.qc
- target_voicescript_clear() : voicescript.qc, triggers.qh
- target_voicescript_next() : voicescript.qc, triggers.qh
- target_voicescript_reset() : voicescript.qc
- target_voicescript_use() : voicescript.qc
- TargetMusic_Advance() : music.qh
- TargetMusic_RestoreGame() : music.qc
- tdeath() : teleporters.qc, teleporters.qh
- tdm_DelayedInit() : sv_tdm.qc
- tdm_Initialize() : sv_tdm.qc, sv_tdm.qh
- tdm_SpawnTeam() : sv_tdm.qc
- te_csqc_lightningarc() : lightningarc.qc, lightningarc.qh
- Team_ColorCode() : teams.qh
- Team_ColorName() : teams.qh
- Team_ColorRGB() : teams.qh
- Team_ColorToTeam() : teams.qh
- Team_GetNumberOfAlivePlayers() : teamplay.qc, teamplay.qh
- Team_GetNumberOfAliveTeams() : teamplay.qc, teamplay.qh
- Team_GetNumberOfOwnedItems() : teamplay.qc, teamplay.qh
- Team_GetNumberOfTeamsWithOwnedItems() : teamplay.qc, teamplay.qh
- Team_GetTeam() : teamplay.qc, teamplay.qh
- Team_GetTeamFromIndex() : teamplay.qc, teamplay.qh
- Team_GetTeamScore() : teamplay.qc, teamplay.qh
- Team_GetWinnerAliveTeam() : teamplay.qc, teamplay.qh
- Team_GetWinnerTeam_WithOwnedItems() : teamplay.qc, teamplay.qh
- Team_IndexToBit() : teams.qh
- Team_IndexToTeam() : teams.qh
- Team_InitTeams() : teamplay.qc, teamplay.qh
- Team_IsValidIndex() : teams.qh
- Team_IsValidTeam() : teams.qh
- Team_SetNumberOfAlivePlayers() : teamplay.qc, teamplay.qh
- Team_SetNumberOfOwnedItems() : teamplay.qc, teamplay.qh
- Team_SetTeamScore() : teamplay.qc, teamplay.qh
- Team_TeamToBit() : teams.qh
- Team_TeamToIndex() : teams.qh
- TeamBalance_AreEqual() : teamplay.qc, teamplay.qh
- TeamBalance_AutoBalanceBots() : teamplay.qc, teamplay.qh
- TeamBalance_BanTeamsExcept() : teamplay.qc, teamplay.qh
- TeamBalance_CheckAllowedTeams() : teamplay.qc, teamplay.qh
- TeamBalance_CompareTeams() : teamplay.qc, teamplay.qh
- TeamBalance_CompareTeamsInternal() : teamplay.qc, teamplay.qh
- TeamBalance_Destroy() : teamplay.qc, teamplay.qh
- TeamBalance_FindBestTeam() : teamplay.qc, teamplay.qh
- TeamBalance_FindBestTeams() : teamplay.qc, teamplay.qh
- TeamBalance_GetAllowedTeams() : teamplay.qc, teamplay.qh
- TeamBalance_GetLargestTeamIndex() : teamplay.qc, teamplay.qh
- TeamBalance_GetNumberOfPlayers() : teamplay.qc, teamplay.qh
- TeamBalance_GetPlayerForTeamSwitch() : teamplay.qc, teamplay.qh
- TeamBalance_GetTeam() : teamplay.qc, teamplay.qh
- TeamBalance_GetTeamCounts() : teamplay.qc, teamplay.qh
- TeamBalance_GetTeamFromIndex() : teamplay.qc, teamplay.qh
- TeamBalance_IsTeamAllowed() : teamplay.qc, teamplay.qh
- TeamBalance_IsTeamAllowedInternal() : teamplay.qc, teamplay.qh
- TeamBalance_JoinBestTeam() : teamplay.qc, teamplay.qh
- TeamBalance_QueuedPlayersTagIn() : teamplay.qc, teamplay.qh
- TeamBalance_RemoveExcessPlayers() : teamplay.qc, teamplay.qh
- TeamBalance_SizeDifference() : teamplay.qc, teamplay.qh
- TeamBalanceTeam_GetNumberOfBots() : teamplay.qc, teamplay.qh
- TeamBalanceTeam_GetNumberOfPlayers() : teamplay.qc, teamplay.qh
- TeamBalanceTeam_IsAllowed() : teamplay.qc, teamplay.qh
- teamradar_2dcoord_to_texcoord() : teamradar.qc, teamradar.qh
- teamradar_3dcoord_to_texcoord() : teamradar.qc, teamradar.qh
- teamradar_loadcvars() : teamradar.qc, teamradar.qh
- teamradar_texcoord_to_2dcoord() : teamradar.qc, teamradar.qh
- teamradar_texcoord_to_3dcoord() : teamradar.qc, teamradar.qh
- TeamScore_Add() : scores.qc, scores.qh
- TeamScore_AddToTeam() : scores.qc, scores.qh
- TeamScore_Compare() : scores.qc
- TeamScore_GetCompareValue() : scores.qc, scores.qh
- TeamScore_SendEntity() : scores.qc
- TeamScore_Spawn() : scores.qc
- Teleport_Active() : teleport.qc
- teleport_dest_link() : teleport_dest.qc
- teleport_dest_send() : teleport_dest.qc
- Teleport_Find() : teleporters.qc, teleporters.qh
- teleport_findtarget() : teleporters.qc, teleporters.qh
- Teleport_Touch() : teleporters.qh, teleport.qc
- TeleportPlayer() : teleporters.qc, teleporters.qh
- TEST() : intrusivelist.qh, json.qc, markdown.qh, yenc.qh, slider_decibels.qc, tests.qc
- TEST_Run() : test.qc, test.qh
- TEST_RunAll_accumulated() : test.qc
- test_weapons_hurt() : tests.qc
- texmemsize() : slider_picmip.qc
- textLengthUpToLength() : util.qc, util.qh
- textLengthUpToWidth() : util.qc, util.qh
- textShortenToLength() : util.qc, util.qh
- textShortenToWidth() : util.qc, util.qh
- TextSlider_addValue() : textslider.qc
- TextSlider_clearValues() : textslider.qc
- TextSlider_configureTextSliderValues() : textslider.qc
- TextSlider_getIdentifier() : textslider.qc
- TextSlider_insertValue() : textslider.qc
- TextSlider_setValueFromIdentifier() : textslider.qc
- TextSlider_valueToIdentifier() : textslider.qc
- TextSlider_valueToText() : textslider.qc
- tgamma() : mathlib.qc, mathlib.qh
- tile_check() : pathlib.qh
- tile_check_cross() : pathlib.qh, utility.qc
- tile_check_plus() : pathlib.qh, utility.qc
- tile_check_plus2() : utility.qc, utility.qh
- tile_check_star() : pathlib.qh, utility.qc
- timeout_handler_reset() : common.qc, common.qh
- timeout_handler_think() : common.qc, common.qh
- tka_ballcarrier_waypointsprite_visible_for_player() : sv_tka.qc
- tka_BallThink_Carried() : sv_tka.qc
- tka_DropEvent() : sv_tka.qc, sv_tka.qh
- tka_EventLog() : sv_tka.qc
- tka_Handler_CheckBall() : sv_tka.qc
- tka_Initialize() : sv_tka.qh
- tka_PlayerReset() : sv_tka.qc
- tka_RemoveBalls() : sv_tka.qc
- tka_RespawnBall() : sv_tka.qc
- tka_SpawnBalls() : sv_tka.qc
- tka_TouchEvent() : sv_tka.qc
- tka_waypointsprite_visible_for_bot() : sv_tka.qc
- tmayhem_DelayedInit() : sv_tmayhem.qc
- tmayhem_Initialize() : sv_tmayhem.qc, sv_tmayhem.qh
- tmayhem_SpawnTeam() : sv_tmayhem.qc
- toast() : tesla_weapon.qc
- toDecibelOfSquare() : slider_decibels.qc
- toggleSlideShow_Click() : dialog_media_screenshot_viewer.qc
- tokenize() : menudefs.qc
- toss_nade() : sv_nades.qc
- TossGib() : gibs.qc
- trace_hits_box() : util.qc, util.qh
- trace_hits_box_1d() : util.qc, util.qh
- tracebox_antilag() : antilag.qc, antilag.qh
- tracebox_antilag_force_wz() : antilag.qc, antilag.qh
- tracebox_hits_box() : util.qc, util.qh
- tracebox_hits_trigger_hurt() : hurt.qc, hurt.qh
- tracebox_inverted() : util.qc, util.qh
- traceline_antilag() : antilag.qc, antilag.qh, tracing.qh
- traceline_antilag_force() : antilag.qc, antilag.qh
- traceline_inverted() : util.qc, util.qh
- traceoff() : menudefs.qc
- traceon() : menudefs.qc
- tracewalk() : api.qh, navigation.qc, navigation.qh
- train_link() : train.qc
- train_next() : train.qc
- train_next_find() : train.qc
- train_send() : train.qc
- train_use() : train.qc
- train_wait() : train.qc
- translate_key() : util.qc, util.qh
- translate_modifications() : main.qc
- translate_weaponarena() : main.qc
- TranslateScoresLabel() : scoreboard.qc
- TRANSMUTE() : client.qc
- trigger_common_read() : triggers.qh
- trigger_common_write() : triggers.qc, triggers.qh
- trigger_disablerelay_use() : disablerelay.qc
- trigger_gravity_check_think() : gravity.qc
- trigger_gravity_remove() : gravity.qc
- trigger_gravity_touch() : gravity.qc
- trigger_gravity_use() : gravity.qc
- trigger_heal_init() : heal.qc
- trigger_heal_touch() : heal.qc
- trigger_heal_use() : heal.qc
- trigger_hurt_touch() : hurt.qc
- trigger_hurt_use() : hurt.qc
- trigger_impulse_link() : impulse.qc
- trigger_impulse_send() : impulse.qc
- trigger_impulse_touch_accel() : impulse.qc
- trigger_impulse_touch_directional() : impulse.qc
- trigger_impulse_touch_radial() : impulse.qc
- trigger_keylock_kill() : keylock.qc
- trigger_keylock_link() : keylock.qc
- trigger_keylock_send() : keylock.qc
- trigger_keylock_touch() : keylock.qc
- trigger_keylock_trigger() : keylock.qc
- trigger_link() : triggers.qc
- trigger_magicear_processmessage() : magicear.qc
- trigger_magicear_processmessage_forallears() : magicear.qc, triggers.qh
- trigger_music_reset() : music.qc
- trigger_music_SendEntity() : music.qc
- trigger_push_calculatevelocity() : sv_weapon.qc, jumppads.qc, jumppads.qh
- trigger_push_findtarget() : jumppads.qc, jumppads.qh
- trigger_push_get_push_time() : jumppads.qc, waypoints.qc
- trigger_push_get_start_point() : jumppads.qc
- trigger_push_link() : jumppads.qc
- trigger_push_send() : jumppads.qc
- trigger_push_test() : jumppads.qc, jumppads.qh
- trigger_push_testorigin() : jumppads.qc, jumppads.qh
- trigger_push_testorigin_for_item() : jumppads.qc, jumppads.qh
- trigger_push_touch() : jumppads.qc, jumppads.qh
- trigger_push_updatelink() : jumppads.qc
- trigger_push_use() : jumppads.qc, jumppads.qh
- trigger_push_velocity_calculatevelocity() : jumppads.qc
- trigger_push_velocity_link() : jumppads.qc
- trigger_push_velocity_send() : jumppads.qc
- trigger_push_velocity_think() : jumppads.qc
- trigger_push_velocity_touch() : jumppads.qc
- trigger_race_checkpoint_spawn_evalfunc() : race.qc
- trigger_race_checkpoint_verify() : race.qc
- trigger_relay_if_use() : relay_if.qc
- trigger_relay_teamcheck_reset() : relay_teamcheck.qc
- trigger_relay_teamcheck_use() : relay_teamcheck.qc
- trigger_remove_generic() : triggers.qh
- trigger_secret_touch() : secret.qc
- trigger_teleport_link() : teleporters.qc, teleport.qc
- trigger_teleport_send() : teleport.qc
- trigger_teleport_use() : teleporters.qh, teleport.qc
- trigger_viewloc_send() : viewloc.qc
- trigger_warpzone_reconnect_use() : server.qc
- TrueAim_Init() : crosshair.qc, crosshair.qh
- TrueAimCheck() : crosshair.qc
- trunc() : mathlib.qc, mathlib.qh
- ttt_find_piece() : ttt.qc
- ttt_move() : ttt.qc
- ttt_next_match() : ttt.qc
- ttt_server_event() : ttt.qc
- ttt_valid_tile() : ttt.qc
- ttt_winning_piece() : ttt.qc
- tubasound() : tuba.qc
- turret_aim_generic() : sv_turrets.qc
- turret_changeteam() : cl_turrets.qc
- turret_checkfire() : sv_turrets.qc
- turret_checkpoint_init() : checkpoint.qc
- turret_closetotarget() : sv_turrets.qc, sv_turrets.qh
- turret_construct() : cl_turrets.qc
- turret_damage() : sv_turrets.qc
- turret_die() : cl_turrets.qc, sv_turrets.qc
- turret_do_updates() : sv_turrets.qc, sv_turrets.qh
- turret_draw() : cl_turrets.qc
- turret_draw2d() : cl_turrets.qc
- turret_findtarget() : sv_turrets.qc
- turret_fire() : sv_turrets.qc
- turret_firecheck() : sv_turrets.qc, sv_turrets.qh
- turret_flac_projectile_think_explode() : flac_weapon.qc
- turret_fusionreactor_firecheck() : fusionreactor.qc
- turret_gib_draw() : cl_turrets.qc
- turret_gibboom() : cl_turrets.qc
- turret_gibtoss() : cl_turrets.qc
- turret_head_draw() : cl_turrets.qc
- turret_heal() : sv_turrets.qc
- turret_hellion_missile_think() : hellion_weapon.qc
- turret_hide() : sv_turrets.qc
- turret_hk_addtarget() : hk.qc
- turret_hk_missile_think() : hk_weapon.qc
- turret_initialize() : sv_turrets.qc, sv_turrets.qh
- turret_initparams() : sv_turrets.qc, ewheel_weapon.qc
- turret_link() : sv_turrets.qc
- turret_phaser_firecheck() : phaser.qc
- turret_projectile() : sv_turrets.qc, sv_turrets.qh
- turret_projectile_damage() : sv_turrets.qc
- turret_projectile_explode() : sv_turrets.qc, sv_turrets.qh
- turret_projectile_touch() : sv_turrets.qc
- turret_remove() : cl_turrets.qc
- turret_reset() : sv_turrets.qc
- turret_respawn() : sv_turrets.qc, sv_turrets.qh
- turret_select_target() : sv_turrets.qc, sv_turrets.qh
- turret_send() : sv_turrets.qc
- turret_tag_fire_update() : util.qc, util.qh
- turret_targetscore_generic() : sv_turrets.qc
- turret_targetscore_support() : sv_turrets.qc
- turret_targettrigger_touch() : targettrigger.qc
- turret_tesla_firecheck() : tesla.qc
- turret_think() : sv_turrets.qc
- turret_track() : sv_turrets.qc
- turret_use() : sv_turrets.qc
- turret_validate_target() : sv_turrets.qc, sv_turrets.qh
- turrets_manager_think() : sv_turrets.qc
- turrets_setframe() : sv_turrets.qc, sv_turrets.qh