void Sbar_Draw(void)
called every frame by screen
cvar_t cl_deathscoreboard
struct cvar_s sbar_alpha_fg
struct cvar_s sbar_alpha_bg
int Sbar_GetSortedPlayerIndex(int index)
int sb_lines
scan lines to draw
void Sbar_DeathmatchOverlay(void)
void Sbar_SortFrags(void)
void Sbar_ShowFPS_Update(void)