DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
File List
Here is a list of all files with brief descriptions:
[detail level
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dpdefs
csprogsdefs.qc
dpextensions.qc
keycodes.qc
menudefs.qc
progsdefs.qc
av_backend_libav.c
bih.c
bih.h
bspfile.h
builddate.c
cap.h
cap_avi.c
cap_avi.h
cap_ogg.c
cap_ogg.h
cd_shared.c
cdaudio.h
cl_cmd.c
cl_collision.c
cl_collision.h
cl_demo.c
cl_ents.c
cl_ents4.c
cl_ents5.c
cl_ents_nq.c
cl_ents_qw.c
cl_input.c
cl_main.c
cl_parse.c
cl_parse.h
cl_particles.c
cl_particles.h
cl_screen.c
cl_screen.h
cl_video.c
cl_video.h
cl_video_jamdecode.c
cl_video_libavw.c
cl_video_libavw.h
client.h
clprogdefs.h
clvm_cmds.c
clvm_cmds.h
cmd.c
cmd.h
collision.c
collision.h
com_crc16.c
com_ents.c
com_ents4.c
com_game.c
com_game.h
com_infostring.c
com_infostring.h
com_list.h
com_msg.c
common.c
common.h
console.c
console.h
convex.c
convex.h
crypto-keygen-standalone.c
crypto.c
crypto.h
csprogs.c
csprogs.h
curves.c
curves.h
cvar.c
cvar.h
darkplaces.h
dpvsimpledecode.c
dpvsimpledecode.h
draw.h
filematch.c
filematch.h
fractalnoise.c
fs.c
fs.h
ft2.c
ft2.h
ft2_defs.h
ft2_fontdefs.h
gl_backend.c
gl_backend.h
gl_draw.c
gl_rmain.c
gl_rsurf.c
gl_textures.c
glquake.h
hmac.c
hmac.h
host.c
host.h
image.c
image.h
image_png.c
image_png.h
input.h
-- external (non-keyboard) input devices
jpeg.c
jpeg.h
keys.c
keys.h
lhfont.h
lhnet.c
lhnet.h
libcurl.c
libcurl.h
makefile.inc
mathlib.c
mathlib.h
matrixlib.c
matrixlib.h
mdfour.c
mdfour.h
menu.c
menu.h
meshqueue.c
meshqueue.h
mod_skeletal_animatevertices_generic.c
mod_skeletal_animatevertices_generic.h
mod_skeletal_animatevertices_sse.c
mod_skeletal_animatevertices_sse.h
model_alias.c
model_alias.h
model_brush.c
model_brush.h
model_dpmodel.h
model_hlmdl.h
model_iqm.h
model_psk.h
model_q1bsp.h
model_q2bsp.h
model_q3bsp.h
model_shared.c
model_shared.h
model_sprite.c
model_sprite.h
model_vbsp.h
model_zymotic.h
modelgen.h
mprogdefs.h
mvm_cmds.c
netconn.c
netconn.h
palette.c
palette.h
phys.c
phys.h
pmove.h
polygon.c
polygon.h
portals.c
portals.h
pr_comp.h
progdefs.h
progs.h
progsvm.h
protocol.c
protocol.h
prvm_cmds.c
prvm_cmds.h
prvm_edict.c
prvm_exec.c
prvm_execprogram.h
prvm_offsets.h
qdefs.h
qstats.h
qtypes.h
quakedef.h
r_explosion.c
r_lightning.c
r_modules.c
r_modules.h
r_qshader.h
r_shadow.c
r_shadow.h
r_sky.c
r_sprites.c
r_stats.c
r_stats.h
r_textures.h
render.h
resource.h
sbar.c
sbar.h
screen.h
server.h
shader_glsl.h
snd_main.c
snd_main.h
snd_mem.c
snd_mix.c
snd_null.c
snd_ogg.c
snd_ogg.h
snd_sdl.c
snd_wav.c
snd_wav.h
snd_xmp.c
snd_xmp.h
sound.h
spritegn.h
sv_ccmds.c
sv_demo.c
sv_demo.h
sv_ents.c
sv_ents4.c
sv_ents5.c
sv_ents_csqc.c
sv_ents_nq.c
sv_main.c
sv_move.c
sv_phys.c
sv_save.c
sv_send.c
sv_user.c
svbsp.c
svbsp.h
svvm_cmds.c
sys.h
sys_null.c
sys_sdl.c
sys_shared.c
sys_wasm.c
taskqueue.c
taskqueue.h
thread.h
thread_null.c
thread_pthread.c
thread_sdl.c
thread_win.c
timing.h
utf8lib.c
utf8lib.h
vid.h
vid_null.c
vid_sdl.c
vid_shared.c
view.c
view.h
vpk.h
wad.c
wad.h
world.c
world.h
zone.c
zone.h
Generated on Mon Mar 10 2025 16:50:23 for DarkPlaces by
1.12.0