Here is a list of all file members with links to the files they belong to:
- t -
- T_Config_Queue() : config.qc, config.qh
- T_Config_Queue_Compare() : config.qc
- T_Config_Queue_Swap() : config.qc
- t_length : subs.qh
- t_width : subs.qh
- tab_backward : hud_config.qc
- tab_panel : hud_config.qc
- tab_panel_pos : hud_config.qc
- tab_panels : hud_config.qc
- TabButton_Click() : modalcontroller.qc, modalcontroller.qh
- tabSelectingButton : modalcontroller.qh
- tag_entity : csqcmodel_hooks.qc, crosshair.qc, debug.qh, damageeffects.qc, dpextensions.qc
- tag_entity_lastmodelindex : csqcmodel_hooks.qc
- TAG_ENTITY_NAME : csqcmodel_settings.qh
- TAG_ENTITY_TYPE : csqcmodel_settings.qh
- tag_index : csqcmodel_hooks.qc, dpextensions.qc
- tag_networkentity : csqcmodel_settings.qh
- tag_networkviewloc : csqcmodel_settings.qh
- tag_target : seeker.qh
- tag_time : seeker.qh
- TAG_VIEWLOC_NAME : csqcmodel_settings.qh
- TAG_VIEWLOC_TYPE : csqcmodel_settings.qh
- takedamage : subs.qh, progsdefs.qc
- TakeResource() : cl_resources.qc, cl_resources.qh, sv_resources.qc, sv_resources.qh
- TakeResourceWithLimit() : cl_resources.qc, cl_resources.qh, sv_resources.qc, sv_resources.qh
- tanh() : mathlib.qc, mathlib.qh
- target : triggers.qh, progsdefs.qc
- target2 : sv_onslaught.qh, subs.qh
- target2factor : vectormamamam.qc
- target2normal : vectormamamam.qc
- target3 : subs.qh
- target3factor : vectormamamam.qc
- target3normal : vectormamamam.qc
- target4 : subs.qh
- target4factor : vectormamamam.qc
- target4normal : vectormamamam.qc
- target_assault_roundend_reset() : sv_assault.qc
- target_assault_roundend_use() : sv_assault.qc
- target_changelevel_reset() : changelevel.qc
- target_changelevel_use() : changelevel.qc
- target_checkpoint_setup() : race.qc
- target_give_init() : quake3.qc
- target_init_use() : quake3.qc
- target_init_verify() : quake3.qc
- target_invasion_roundend_use() : sv_invasion.qc
- target_items_use() : items.qc
- target_kill_reset() : kill.qc
- target_kill_use() : kill.qc
- target_levelwarp_reset() : levelwarp.qc
- target_levelwarp_use() : levelwarp.qc
- target_music_kill() : music.qc
- target_music_reset() : music.qc
- target_music_sendto() : music.qc
- target_music_use() : music.qc
- target_objective_decrease_activate() : sv_assault.qc, sv_assault.qh
- target_objective_decrease_findtarget() : sv_assault.qc
- target_objective_spawn_evalfunc() : sv_assault.qc
- target_print_message() : quake3.qc
- target_print_use() : quake3.qc
- target_push_init() : location.qc, jumppads.qc
- target_push_link() : jumppads.qc
- target_push_send() : jumppads.qc
- target_push_use() : jumppads.qc
- target_random : subs.qh
- target_select_flags : turret.qh
- target_select_time : sv_turrets.qh
- target_spawn_activator : spawn.qc
- target_spawn_cancreate() : spawn.qc
- target_spawn_count : spawn.qc
- target_spawn_edit_entity() : spawn.qc
- target_spawn_helper_setmodel() : spawn.qc
- target_spawn_helper_setsize() : spawn.qc
- target_spawn_id : spawn.qc
- target_spawn_initialized : spawn.qc
- target_spawn_reset() : spawn.qc
- target_spawn_spawnfirst() : spawn.qc
- target_spawn_spawnfunc_field : spawn.qc
- target_spawn_use() : spawn.qc
- target_spawn_useon() : spawn.qc
- target_spawnpoint_reset() : spawnpoint.qc
- target_spawnpoint_use() : spawnpoint.qc
- target_speaker_reset() : speaker.qc
- target_speaker_use_activator() : speaker.qc
- target_speaker_use_off() : speaker.qc
- target_speaker_use_on() : speaker.qc
- target_speed_calculatevelocity() : speed.qc
- target_speed_link() : speed.qc
- target_speed_reset() : speed.qc
- target_speed_send() : speed.qc
- target_speed_use() : speed.qc
- target_teleport_use() : teleport.qc
- target_teleporter_checktarget() : teleport.qc
- TARGET_TELEPORTER_KEEP_SPEED : teleport.qh
- target_validate_flags : turret.qh
- target_validate_time : sv_turrets.qh
- target_voicescript_clear() : voicescript.qc, triggers.qh
- target_voicescript_next() : voicescript.qc, triggers.qh
- target_voicescript_reset() : voicescript.qc
- target_voicescript_use() : voicescript.qc
- targetfactor : vectormamamam.qc
- TargetMusic_Advance() : music.qh
- TargetMusic_RestoreGame() : music.qc
- targetname : triggers.qh, progsdefs.qc
- targetnormal : vectormamamam.qc
- taunt_soundtime : damage.qh
- TC : _all.inc
- TCR : teams.qh
- tdeath() : teleporters.qc, teleporters.qh
- tdeath_hit : teleporters.qh
- TDEATHLOOP : teleporters.qh
- tdm_DelayedInit() : sv_tdm.qc
- tdm_Initialize() : sv_tdm.qc, sv_tdm.qh
- tdm_SpawnTeam() : sv_tdm.qc
- TE_BLOOD : dpextensions.qc
- te_csqc_lightningarc() : lightningarc.qc, lightningarc.qh
- TE_EXPLOSION : csprogsdefs.qc, progsdefs.qc
- TE_EXPLOSION2 : csprogsdefs.qc
- TE_EXPLOSIONQUAD : csprogsdefs.qc
- TE_EXPLOSIONRGB : csprogsdefs.qc
- TE_GUNSHOT : csprogsdefs.qc, progsdefs.qc
- TE_GUNSHOTQUAD : csprogsdefs.qc
- TE_KNIGHTSPIKE : csprogsdefs.qc, progsdefs.qc
- TE_LAVASPLASH : csprogsdefs.qc, progsdefs.qc
- TE_LIGHTNING1 : csprogsdefs.qc, progsdefs.qc
- TE_LIGHTNING2 : csprogsdefs.qc, progsdefs.qc
- TE_LIGHTNING3 : csprogsdefs.qc, progsdefs.qc
- TE_SPIKE : csprogsdefs.qc, progsdefs.qc
- TE_SPIKEQUAD : csprogsdefs.qc
- TE_SUPERSPIKE : csprogsdefs.qc, progsdefs.qc
- TE_SUPERSPIKEQUAD : csprogsdefs.qc
- TE_TAREXPLOSION : csprogsdefs.qc, progsdefs.qc
- TE_TEI_G3 : effectinfo.inc
- TE_TELEPORT : csprogsdefs.qc, progsdefs.qc
- TE_WIZSPIKE : csprogsdefs.qc, progsdefs.qc
- team : main.qh, progsdefs.qc, client.qc
- TEAM_BALANCE_TEAM_COUNTS_FILLED : teamplay.qc
- TEAM_BALANCE_TEAMS_CHECKED : teamplay.qc
- TEAM_BALANCE_UNINITIALIZED : teamplay.qc
- TEAM_CHANGE_AUTO : teamplay.qh
- TEAM_CHANGE_MANUAL : teamplay.qh
- TEAM_CHANGE_SPECTATOR : teamplay.qh
- Team_ColorCode() : teams.qh
- Team_ColoredFullName : teams.qh
- Team_ColoredFullName_WithSuffixColor : teams.qh
- Team_ColorName() : teams.qh
- Team_ColorName_Lower : teams.qh
- Team_ColorName_Upper : teams.qh
- Team_ColorRGB() : teams.qh
- Team_ColorToTeam() : teams.qh
- team_count : main.qh
- TEAM_FORCE_DEFAULT : teamplay.qh
- TEAM_FORCE_SPECTATOR : teamplay.qh
- team_forced : buffs.qh, teamplay.qh
- Team_FullName : teams.qh
- Team_FullName_WithSuffixColor : teams.qh
- Team_GetNumberOfAlivePlayers() : teamplay.qc, teamplay.qh
- Team_GetNumberOfAliveTeams() : teamplay.qc, teamplay.qh
- Team_GetNumberOfOwnedItems() : teamplay.qc, teamplay.qh
- Team_GetNumberOfTeamsWithOwnedItems() : teamplay.qc, teamplay.qh
- Team_GetTeam() : teamplay.qc, teamplay.qh
- Team_GetTeamFromIndex() : teamplay.qc, teamplay.qh
- Team_GetTeamScore() : teamplay.qc, teamplay.qh
- Team_GetWinnerAliveTeam() : teamplay.qc, teamplay.qh
- Team_GetWinnerTeam_WithOwnedItems() : teamplay.qc, teamplay.qh
- Team_IndexToBit() : teams.qh
- Team_IndexToColoredFullName : teams.qh
- Team_IndexToFullName : teams.qh
- Team_IndexToTeam() : teams.qh
- Team_InitTeams() : teamplay.qc, teamplay.qh
- Team_IsValidIndex() : teams.qh
- Team_IsValidTeam() : teams.qh
- TEAM_NOT_ALLOWED : teamplay.qc
- team_saved : vote.qh
- team_selected : client.qh
- Team_SetNumberOfAlivePlayers() : teamplay.qc, teamplay.qh
- Team_SetNumberOfOwnedItems() : teamplay.qc, teamplay.qh
- Team_SetTeamScore() : teamplay.qc, teamplay.qh
- team_size : main.qh
- Team_TeamToBit() : teams.qh
- Team_TeamToIndex() : teams.qh
- TeamBalance_AreEqual() : teamplay.qc, teamplay.qh
- TeamBalance_AutoBalanceBots() : teamplay.qc, teamplay.qh
- TeamBalance_BanTeamsExcept() : teamplay.qc, teamplay.qh
- TeamBalance_CheckAllowedTeams() : teamplay.qc, teamplay.qh
- TeamBalance_CompareTeams() : teamplay.qc, teamplay.qh
- TeamBalance_CompareTeamsInternal() : teamplay.qc, teamplay.qh
- TeamBalance_Destroy() : teamplay.qc, teamplay.qh
- TeamBalance_FindBestTeam() : teamplay.qc, teamplay.qh
- TeamBalance_FindBestTeams() : teamplay.qc, teamplay.qh
- TeamBalance_GetAllowedTeams() : teamplay.qc, teamplay.qh
- TeamBalance_GetLargestTeamIndex() : teamplay.qc, teamplay.qh
- TeamBalance_GetNumberOfPlayers() : teamplay.qc, teamplay.qh
- TeamBalance_GetPlayerForTeamSwitch() : teamplay.qc, teamplay.qh
- TeamBalance_GetTeam() : teamplay.qc, teamplay.qh
- TeamBalance_GetTeamCounts() : teamplay.qc, teamplay.qh
- TeamBalance_GetTeamFromIndex() : teamplay.qc, teamplay.qh
- TeamBalance_IsTeamAllowed() : teamplay.qc, teamplay.qh
- TeamBalance_IsTeamAllowedInternal() : teamplay.qc, teamplay.qh
- TeamBalance_JoinBestTeam() : teamplay.qc, teamplay.qh
- TeamBalance_QueuedPlayersTagIn() : teamplay.qc, teamplay.qh
- TeamBalance_RemoveExcessPlayers() : teamplay.qc, teamplay.qh
- TeamBalance_SizeDifference() : teamplay.qc, teamplay.qh
- TeamBalanceTeam_GetNumberOfBots() : teamplay.qc, teamplay.qh
- TeamBalanceTeam_GetNumberOfPlayers() : teamplay.qc, teamplay.qh
- TeamBalanceTeam_IsAllowed() : teamplay.qc, teamplay.qh
- TeamByColor : teams.qh
- teamkill_complain : damage.qh
- teamkill_soundsource : damage.qh
- teamkill_soundtime : damage.qh
- teamnagger : hud.qh
- teamplay : teams.qh, progsdefs.qc
- teamradar_2dcoord_to_texcoord() : teamradar.qc, teamradar.qh
- teamradar_3dcoord_to_texcoord() : teamradar.qc, teamradar.qh
- teamradar_angle : teamradar.qh
- teamradar_extraclip_maxs : teamradar.qh
- teamradar_extraclip_mins : teamradar.qh
- teamradar_loadcvars() : teamradar.qc, teamradar.qh
- teamradar_origin2d : teamradar.qh
- teamradar_origin3d_in_texcoord : teamradar.qh
- teamradar_size : teamradar.qh
- teamradar_size2d : teamradar.qh
- teamradar_texcoord_to_2dcoord() : teamradar.qc, teamradar.qh
- teamradar_texcoord_to_3dcoord() : teamradar.qc, teamradar.qh
- teams : main.qh
- TEAMS_COMPARE_EQUAL : teamplay.qh
- TEAMS_COMPARE_GREATER : teamplay.qh
- TEAMS_COMPARE_INVALID : teamplay.qh
- TEAMS_COMPARE_LESS : teamplay.qh
- TeamScore_Add() : scores.qc, scores.qh
- TeamScore_AddToTeam() : scores.qc, scores.qh
- TeamScore_Compare() : scores.qc
- TeamScore_GetCompareValue() : scores.qc, scores.qh
- TeamScore_SendEntity() : scores.qc
- TeamScore_Spawn() : scores.qc
- teamscorekeepers : scores.qc
- teamscores : scores.qh
- teamscores_entities_count : scores.qc
- teamscores_flags : scores.qh
- teamscores_flags_primary : scores.qc
- teamscores_label : scores.qh
- teamscores_primary : scores.qc
- teamslots : main.qh
- Teleport_Active() : teleport.qc
- teleport_antispam : sv_onslaught.qh
- teleport_dest_link() : teleport_dest.qc
- teleport_dest_send() : teleport_dest.qc
- Teleport_Find() : teleporters.qc, teleporters.qh
- teleport_findtarget() : teleporters.qc, teleporters.qh
- TELEPORT_FLAG_FORCE_TDEATH : teleporters.qh
- TELEPORT_FLAG_PARTICLES : teleporters.qh
- TELEPORT_FLAG_SOUND : teleporters.qh
- TELEPORT_FLAG_TDEATH : teleporters.qh
- TELEPORT_FLAGS_PORTAL : teleporters.qh
- TELEPORT_FLAGS_TELEPORTER : teleporters.qh
- TELEPORT_FLAGS_WARPZONE : teleporters.qh
- TELEPORT_KEEP_SPEED : teleport.qh
- TELEPORT_NORMAL : teleporters.qh
- TELEPORT_OBSERVERS_ONLY : teleport.qh
- TELEPORT_SIMPLE : teleporters.qh
- teleport_time : player.qh, progsdefs.qc
- Teleport_Touch() : teleporters.qh, teleport.qc
- TELEPORT_USED : navigation.qh
- teleportable : teleporters.qh
- TeleportPlayer() : teleporters.qc, teleporters.qh
- tempdb : main.qh
- TemporaryDB : world.qh
- termsofservice_url : dialog_termsofservice.qh
- TEST : test.qh, intrusivelist.qh, json.qc, markdown.qh, yenc.qh, slider_decibels.qc, tests.qc
- TEST_failed : test.qh
- TEST_fatal : test.qh
- TEST_ok : test.qh
- TEST_Run() : test.qc, test.qh
- TEST_RunAll_accumulated() : test.qc
- test_weapons_hurt() : tests.qc
- testspawn_checked : spawnpoints.qc
- testspawn_point : spawnpoints.qc
- texmemsize() : slider_picmip.qc
- textLengthUpToLength() : util.qc, util.qh
- textLengthUpToLength_lenFunction_t : util.qh
- textLengthUpToWidth() : util.qc, util.qh
- textLengthUpToWidth_widthFunction_t : util.qh
- textShortenToLength() : util.qc, util.qh
- textShortenToWidth() : util.qc, util.qh
- TextSlider_addValue() : textslider.qc
- TextSlider_clearValues() : textslider.qc
- TextSlider_configureTextSliderValues() : textslider.qc
- TextSlider_getIdentifier() : textslider.qc
- TextSlider_insertValue() : textslider.qc
- TextSlider_setValueFromIdentifier() : textslider.qc
- TextSlider_valueToIdentifier() : textslider.qc
- TextSlider_valueToText() : textslider.qc
- TFL_AIM_LEAD : turret.qh
- TFL_AIM_NO : turret.qh
- TFL_AIM_SHOTTIMECOMPENSATE : turret.qh
- TFL_AIM_SIMPLE : turret.qh
- TFL_AIM_SPLASH : turret.qh
- TFL_AIM_ZPREDICT : turret.qh
- TFL_AMMO_BULLETS : turret.qh
- TFL_AMMO_ENERGY : turret.qh
- TFL_AMMO_NONE : turret.qh
- TFL_AMMO_RECHARGE : turret.qh
- TFL_AMMO_RECIEVE : turret.qh
- TFL_AMMO_ROCKETS : turret.qh
- TFL_DMG_AIMSHAKE : turret.qh
- TFL_DMG_DEATH_NORESPAWN : turret.qh
- TFL_DMG_HEADSHAKE : turret.qh
- TFL_DMG_NO : turret.qh
- TFL_DMG_RETALIATE : turret.qh
- TFL_DMG_RETALIATE_TEAM : turret.qh
- TFL_DMG_TARGETLOSS : turret.qh
- TFL_DMG_TEAM : turret.qh
- TFL_DMG_YES : turret.qh
- TFL_FIRECHECK_AFF : turret.qh
- TFL_FIRECHECK_AIMDIST : turret.qh
- TFL_FIRECHECK_AMMO_OTHER : turret.qh
- TFL_FIRECHECK_AMMO_OWN : turret.qh
- TFL_FIRECHECK_ANGLEDIST : turret.qh
- TFL_FIRECHECK_DEAD : turret.qh
- TFL_FIRECHECK_DISTANCES : turret.qh
- TFL_FIRECHECK_LOS : turret.qh
- TFL_FIRECHECK_NO : turret.qh
- TFL_FIRECHECK_REALDIST : turret.qh
- TFL_FIRECHECK_REFIRE : turret.qh
- TFL_FIRECHECK_TEAMCHECK : turret.qh
- TFL_SHOOT_CLEARTARGET : turret.qh
- TFL_SHOOT_CUSTOM : turret.qh
- TFL_SHOOT_HITALLVALID : turret.qh
- TFL_SHOOT_NO : turret.qh
- TFL_SHOOT_VOLLY : turret.qh
- TFL_SHOOT_VOLLYALWAYS : turret.qh
- TFL_TARGETSELECT_ANGLELIMITS : turret.qh
- TFL_TARGETSELECT_FOV : turret.qh
- TFL_TARGETSELECT_LOS : turret.qh
- TFL_TARGETSELECT_MISSILES : turret.qh
- TFL_TARGETSELECT_MISSILESONLY : turret.qh
- TFL_TARGETSELECT_NO : turret.qh
- TFL_TARGETSELECT_NOBUILTIN : turret.qh
- TFL_TARGETSELECT_NOTURRETS : turret.qh
- TFL_TARGETSELECT_OWNTEAM : turret.qh
- TFL_TARGETSELECT_PLAYERS : turret.qh
- TFL_TARGETSELECT_RANGELIMITS : turret.qh
- TFL_TARGETSELECT_TEAMCHECK : turret.qh
- TFL_TARGETSELECT_TRIGGERTARGET : turret.qh
- TFL_TARGETSELECT_VEHICLES : turret.qh
- TFL_TRACK_NO : turret.qh
- TFL_TRACK_PITCH : turret.qh
- TFL_TRACK_ROTATE : turret.qh
- TFL_TRACKTYPE_FLUIDINERTIA : sv_turrets.qh
- TFL_TRACKTYPE_FLUIDPRECISE : sv_turrets.qh
- TFL_TRACKTYPE_STEPMOTOR : sv_turrets.qh
- tgamma() : mathlib.qc, mathlib.qh
- THE_PRIMARY_DOES : all.qc
- THE_PRIMARY_DOES_PERSEC : all.qc
- THE_PRIMARY_SHOOTS : all.qc
- THE_PRIMARY_SHOOTS_UPTO : all.qc
- THE_SECONDARY_DOES : all.qc
- THE_SECONDARY_DOES_PERSEC : all.qc
- THE_SECONDARY_SHOOTS : all.qc
- THE_SECONDARY_SHOOTS_UPTO : all.qc
- this : self.qh
- throw_antispam : sv_ctf.qh
- throw_count : sv_ctf.qh
- throw_prevtime : sv_ctf.qh
- tic_angles : movetypes.qc
- tic_avelocity : movetypes.qc
- tic_flags : movetypes.qc
- tic_origin : movetypes.qc
- tic_saved_angles : movetypes.qc
- tic_saved_avelocity : movetypes.qc
- tic_saved_flags : movetypes.qc
- tic_saved_origin : movetypes.qc
- tic_saved_velocity : movetypes.qc
- tic_velocity : movetypes.qc
- TICRATE : movetypes.qh
- ticrate : main.qh
- tile_check() : pathlib.qh
- tile_check_cross() : pathlib.qh, utility.qc
- tile_check_down : pathlib.qh
- tile_check_plus() : pathlib.qh, utility.qc
- tile_check_plus2() : utility.qc, utility.qh
- tile_check_size : pathlib.qh
- tile_check_star() : pathlib.qh, utility.qc
- tile_check_up : pathlib.qh
- time : csprogsdefs.qc, progsdefs.qc, menu.qh
- TIME_DECIMALS : util.qh
- TIME_DECODE : util.qh
- TIME_ENCODE : util.qh
- TIME_ENCODED_TOSTRING : util.qh
- TIME_FACTOR : util.qh
- TIME_TO_NTHS : util.qh
- TIMEOUT_ACTIVE : common.qh
- timeout_caller : common.qh
- timeout_handler : common.qh
- timeout_handler_reset() : common.qc, common.qh
- timeout_handler_think() : common.qc, common.qh
- TIMEOUT_INACTIVE : common.qh
- TIMEOUT_LEADTIME : common.qh
- timeout_leadtime : common.qh
- TIMEOUT_SLOWMO_VALUE : common.qh
- timeout_status : stats.qh
- timeout_time : common.qh
- timer : hud.qh
- TKA_BALL_CARRYING : tka.qh
- TKA_BALL_DROPPED : tka.qh
- TKA_BALL_TAKEN_BLUE : tka.qh
- TKA_BALL_TAKEN_PINK : tka.qh
- TKA_BALL_TAKEN_RED : tka.qh
- TKA_BALL_TAKEN_YELLOW : tka.qh
- tka_ballcarrier_waypointsprite_visible_for_player() : sv_tka.qc
- tka_BallThink_Carried() : sv_tka.qc
- tka_DropEvent() : sv_tka.qc, sv_tka.qh
- tka_EventLog() : sv_tka.qc
- tka_Handler_CheckBall() : sv_tka.qc
- tka_Initialize() : sv_tka.qh
- tka_PlayerReset() : sv_tka.qc
- tka_RemoveBalls() : sv_tka.qc
- tka_RespawnBall() : sv_tka.qc
- tka_SpawnBalls() : sv_tka.qc
- tka_teams : sv_tka.qh
- tka_TouchEvent() : sv_tka.qc
- tka_waypointsprite_visible_for_bot() : sv_tka.qc
- tkaball_prevstatus : cl_tka.qc
- tkaball_statuschange_time : cl_tka.qc
- tmayhem_DelayedInit() : sv_tmayhem.qc
- tmayhem_Initialize() : sv_tmayhem.qc, sv_tmayhem.qh
- tmayhem_SpawnTeam() : sv_tmayhem.qc
- TNSF_ANG : turret.qh
- TNSF_ANIM : turret.qh
- TNSF_AVEL : turret.qh
- TNSF_FULL_UPDATE : turret.qh
- TNSF_MOVE : turret.qh
- TNSF_SETUP : turret.qh
- TNSF_STATUS : turret.qh
- TNSF_UPDATE : turret.qh
- to_execute_next_frame : util.qc
- toast() : tesla_weapon.qc
- toDecibelOfSquare() : slider_decibels.qc
- toggleSlideShow_Click() : dialog_media_screenshot_viewer.qc
- tokenize() : menudefs.qc
- tokenize_console : dpextensions.qh
- tokenizebyseparator : dpextensions.qh
- top_scores : getreplies.qh
- top_speed : physics.qc
- top_speed_time : physics.qc
- top_uids : getreplies.qh
- TOPIC : dialog_media_guide.qc, guide.qc
- TOPICS : guide.qh
- toss_nade() : sv_nades.qc
- toss_time : sv_nades.qh
- TossGib() : gibs.qc
- total_control_points : sv_domination.qc
- total_damage_dealt : sv_mayhem.qc, sv_tmayhem.qc
- total_damages : damageeffects.qc
- total_generators : sv_onslaught.qc
- total_monsters : progsdefs.qc
- total_players : sv_rules.qh
- total_pps : sv_domination.qh
- total_secrets : progsdefs.qc
- totalfrags : damage.qh
- totalfrags_lastcheck : bot.qh
- totalspawned : sv_monsters.qh
- touch_timer : sv_sandbox.qc
- toucheffect : sv_ctf.qh
- toucher : self.qh
- touchexplode_time : sv_touchexplode.qc
- TR_CONFIG : all.qh
- TR_CONFIG_BEGIN : all.qh
- TR_CONFIG_END : all.qh
- TR_PROPS : all.qh
- TR_PROPS_COMMON : all.qh
- TRACE : walljump.qc
- trace_allsolid : csprogsdefs.qc, progsdefs.qc
- trace_dphitcontents : csprogsdefs.qc, dpextensions.qc
- trace_dphitq3surfaceflags : csprogsdefs.qc, dpextensions.qc
- trace_dphittexturename : csprogsdefs.qc, dpextensions.qc
- trace_dpstartcontents : csprogsdefs.qc, dpextensions.qc
- trace_endpos : csprogsdefs.qc, progsdefs.qc
- trace_ent : csprogsdefs.qc, progsdefs.qc
- trace_fraction : csprogsdefs.qc, progsdefs.qc
- trace_hits_box() : util.qc, util.qh
- trace_hits_box_1d() : util.qc, util.qh
- trace_hits_box_a0 : util.qc
- trace_hits_box_a1 : util.qc
- trace_inopen : csprogsdefs.qc, progsdefs.qc
- trace_inwater : csprogsdefs.qc, progsdefs.qc
- trace_networkentity : csprogsdefs.qc
- trace_plane_dist : csprogsdefs.qc, progsdefs.qc
- trace_plane_normal : csprogsdefs.qc, progsdefs.qc
- trace_startsolid : csprogsdefs.qc, progsdefs.qc
- tracebox_antilag() : antilag.qc, antilag.qh
- tracebox_antilag_force_wz() : antilag.qc, antilag.qh
- tracebox_hits_box() : util.qc, util.qh
- tracebox_hits_trigger_hurt() : hurt.qc, hurt.qh
- tracebox_inverted() : util.qc, util.qh
- traceline_antilag() : antilag.qc, antilag.qh, tracing.qh
- traceline_antilag_force() : antilag.qc, antilag.qh
- traceline_inverted() : util.qc, util.qh
- traceoff() : menudefs.qc
- traceon() : menudefs.qc
- tracetossent : aim.qh
- tracetossfaketarget : aim.qh
- tracewalk() : api.qh, navigation.qc, navigation.qh
- tracewalk_dest : navigation.qh
- tracewalk_dest_height : navigation.qh
- track_flags : turret.qh
- traileffectnum : dpextensions.qc
- trailparticles : effect.qh, csprogsdefs.qh, dpextensions.qh
- TRAIN_CURVE : train.qh
- train_link() : train.qc
- TRAIN_NEEDACTIVATION : train.qh
- train_next() : train.qc
- train_next_find() : train.qc
- train_send() : train.qc
- TRAIN_TURN : train.qh
- train_use() : train.qc
- train_wait() : train.qc
- train_wait_turning : train.qc
- translate_key() : util.qc, util.qh
- translate_modifications() : main.qc
- translate_weaponarena() : main.qc
- TranslateScoresLabel() : scoreboard.qc
- TRANSMUTE : oo.qh, client.qc
- transmute : oo.qh
- transparent_offset : csprogsdefs.qc
- trigger_common_read() : triggers.qh
- trigger_common_write() : triggers.qc, triggers.qh
- trigger_disablerelay_use() : disablerelay.qc
- trigger_gravity_check : gravity.qc
- trigger_gravity_check_think() : gravity.qc
- trigger_gravity_remove() : gravity.qc
- trigger_gravity_touch() : gravity.qc
- trigger_gravity_use() : gravity.qc
- trigger_heal_init() : heal.qc
- trigger_heal_touch() : heal.qc
- trigger_heal_use() : heal.qc
- trigger_hurt_first : hurt.qc
- trigger_hurt_last : hurt.qc
- trigger_hurt_next : hurt.qc
- trigger_hurt_touch() : hurt.qc
- trigger_hurt_use() : hurt.qc
- trigger_impulse_link() : impulse.qc
- trigger_impulse_send() : impulse.qc
- trigger_impulse_touch_accel() : impulse.qc
- trigger_impulse_touch_directional() : impulse.qc
- trigger_impulse_touch_radial() : impulse.qc
- trigger_keylock_kill() : keylock.qc
- trigger_keylock_link() : keylock.qc
- trigger_keylock_send() : keylock.qc
- trigger_keylock_touch() : keylock.qc
- trigger_keylock_trigger() : keylock.qc
- trigger_link() : triggers.qc
- trigger_magicear_processmessage() : magicear.qc
- trigger_magicear_processmessage_forallears() : magicear.qc, triggers.qh
- trigger_music_reset() : music.qc
- trigger_music_SendEntity() : music.qc
- trigger_push_calculatevelocity() : sv_weapon.qc, jumppads.qc, jumppads.qh
- trigger_push_findtarget() : jumppads.qc, jumppads.qh
- trigger_push_get_push_time() : jumppads.qc, waypoints.qc
- trigger_push_get_start_point() : jumppads.qc
- trigger_push_link() : jumppads.qc
- trigger_push_send() : jumppads.qc
- trigger_push_test() : jumppads.qc, jumppads.qh
- trigger_push_testorigin() : jumppads.qc, jumppads.qh
- trigger_push_testorigin_for_item() : jumppads.qc, jumppads.qh
- trigger_push_touch() : jumppads.qc, jumppads.qh
- trigger_push_updatelink() : jumppads.qc
- trigger_push_use() : jumppads.qc, jumppads.qh
- trigger_push_velocity_calculatevelocity() : jumppads.qc
- trigger_push_velocity_link() : jumppads.qc
- trigger_push_velocity_send() : jumppads.qc
- trigger_push_velocity_think() : jumppads.qc
- trigger_push_velocity_touch() : jumppads.qc
- trigger_race_checkpoint_spawn_evalfunc() : race.qc
- trigger_race_checkpoint_verify() : race.qc
- trigger_relay_if_use() : relay_if.qc
- trigger_relay_teamcheck_reset() : relay_teamcheck.qc
- trigger_relay_teamcheck_use() : relay_teamcheck.qc
- trigger_remove_generic() : triggers.qh
- trigger_reverse : subs.qh
- trigger_secret_touch() : secret.qc
- trigger_teleport_link() : teleporters.qc, teleport.qc
- trigger_teleport_send() : teleport.qc
- trigger_teleport_use() : teleporters.qh, teleport.qc
- trigger_viewloc_send() : viewloc.qc
- trigger_warpzone_reconnect_use() : server.qc
- triggerhealtime : heal.qc
- triggerhurttime : hurt.qc
- TRUE : csprogsdefs.qh, menudefs.qh, progsdefs.qh, csprogsdefs.qc, menudefs.qc, progsdefs.qc
- true : csprogsdefs.qh, menudefs.qh, progsdefs.qh, ent_cs.qc, csprogsdefs.qc, menudefs.qc, bool.qh
- trueaim : crosshair.qc
- TrueAim_Init() : crosshair.qc, crosshair.qh
- trueaim_rifle : crosshair.qc
- TrueAimCheck() : crosshair.qc
- trunc() : mathlib.qc, mathlib.qh
- TRY : sv_turrets.qc
- tryext : items.qc
- ts_max : scoreboard.qh
- ts_min : scoreboard.qh
- ts_primary : hud.qh
- ts_secondary : hud.qh
- TSF_NO_AMMO_REGEN : turret.qh
- TSF_NO_PATHBREAK : turret.qh
- TSF_SUSPENDED : turret.qh
- TSF_TERRAINBASE : turret.qh
- TSL_NO_RESPAWN : turret.qh
- TSL_ROAM : turret.qh
- TSPEED_END : subs.qh
- TSPEED_LINEAR : subs.qh
- TSPEED_START : subs.qh
- TSPEED_TIME : subs.qh
- ttt_ai : ttt.qc
- ttt_find_piece() : ttt.qc
- TTT_LET_CNT : ttt.qc
- ttt_move() : ttt.qc
- ttt_next_match() : ttt.qc
- ttt_nexteam : ttt.qc
- ttt_npieces : ttt.qc
- TTT_NUM_CNT : ttt.qc
- ttt_server_event() : ttt.qc
- TTT_SF_PLAYERSCORE : ttt.qc
- TTT_SF_SINGLEPLAYER : ttt.qc
- TTT_SPECTATOR_TEAM : ttt.qc
- TTT_TILE_SIZE : ttt.qc
- TTT_TURN_DRAW : ttt.qc
- TTT_TURN_NEXT : ttt.qc
- TTT_TURN_PLACE : ttt.qc
- TTT_TURN_TEAM : ttt.qc
- TTT_TURN_TEAM1 : ttt.qc
- TTT_TURN_TEAM2 : ttt.qc
- TTT_TURN_TYPE : ttt.qc
- TTT_TURN_WIN : ttt.qc
- ttt_valid_tile() : ttt.qc
- ttt_winning_piece() : ttt.qc
- tuba_instrument : wepent.qh
- TUBA_INSTRUMENTS : tuba.qc
- tuba_lastnotes : tuba.qc
- tuba_lastnotes_cnt : tuba.qc
- tuba_lastnotes_last : tuba.qc
- TUBA_MAX : tuba.qc
- TUBA_MIN : tuba.qc
- tuba_note : tuba.qc, scripting.qc
- Tuba_PitchStep : tuba.qc
- tuba_smoketime : tuba.qc
- TUBA_STARTNOTE : tuba.qc
- tubasound() : tuba.qc
- tur_aimpos : sv_turrets.qh
- tur_config_alsoprint : config.qh
- TUR_CONFIG_COUNT : config.qh
- tur_config_file : config.qh
- TUR_CONFIG_WRITE_CVARS : config.qh
- TUR_CONFIG_WRITE_PROPS_float : config.qh
- TUR_CONFIG_WRITE_PROPS_string : config.qh
- TUR_CONFIG_WRITETOFILE : config.qc
- tur_defend : sv_turrets.qh
- tur_dist_aimpos : sv_turrets.qh
- tur_dist_enemy : sv_turrets.qh
- tur_dist_impact_to_aimpos : sv_turrets.qh
- TUR_FIRST : all.qh
- TUR_FLAG_AMMOSOURCE : turret.qh
- TUR_FLAG_FASTPROJ : turret.qh
- TUR_FLAG_GUIDED : turret.qh
- TUR_FLAG_HITSCAN : turret.qh
- TUR_FLAG_ISTURRET : turret.qh
- TUR_FLAG_MEDPROJ : turret.qh
- TUR_FLAG_MISSILE : turret.qh
- TUR_FLAG_MOVE : turret.qh
- TUR_FLAG_MULTIGUN : turret.qh
- TUR_FLAG_NONE : turret.qh
- TUR_FLAG_PLAYER : turret.qh
- TUR_FLAG_RECIEVETARGETS : turret.qh
- TUR_FLAG_ROAM : turret.qh
- TUR_FLAG_SLOWPROJ : turret.qh
- TUR_FLAG_SNIPER : turret.qh
- TUR_FLAG_SPLASH : turret.qh
- TUR_FLAG_SUPPORT : turret.qh
- tur_head : sv_turrets.qh, turret.qh, vehicle.qh
- tur_impactent : sv_turrets.qh
- tur_impacttime : sv_turrets.qh
- TUR_LAST : all.qh
- tur_shotdir_updated : sv_turrets.qh
- tur_shotorg : sv_turrets.qh
- turret_aim_generic() : sv_turrets.qc
- turret_changeteam() : cl_turrets.qc
- turret_checkfire() : sv_turrets.qc
- turret_checkpoint_init() : checkpoint.qc
- turret_closetotarget() : sv_turrets.qc, sv_turrets.qh
- turret_construct() : cl_turrets.qc
- turret_count : sv_turrets.qh
- turret_damage() : sv_turrets.qc
- turret_die() : cl_turrets.qc, sv_turrets.qc
- turret_do_updates() : sv_turrets.qc, sv_turrets.qh
- turret_draw() : cl_turrets.qc
- turret_draw2d() : cl_turrets.qc
- turret_findtarget() : sv_turrets.qc
- turret_fire() : sv_turrets.qc
- turret_firecheck() : sv_turrets.qc, sv_turrets.qh
- turret_flac_projectile_think_explode() : flac_weapon.qc
- turret_flags : turret.qh
- turret_framecounter : sv_turrets.qc
- turret_fusionreactor_firecheck() : fusionreactor.qc
- turret_gib_draw() : cl_turrets.qc
- turret_gibboom() : cl_turrets.qc
- turret_gibtoss() : cl_turrets.qc
- turret_head_draw() : cl_turrets.qc
- turret_heal() : sv_turrets.qc
- turret_hellion_missile_think() : hellion_weapon.qc
- turret_hide() : sv_turrets.qc
- turret_hk_addtarget() : hk.qc
- turret_hk_missile_think() : hk_weapon.qc
- turret_initialize() : sv_turrets.qc, sv_turrets.qh
- turret_initparams() : sv_turrets.qc, ewheel_weapon.qc
- turret_link() : sv_turrets.qc
- turret_phaser_firecheck() : phaser.qc
- turret_projectile() : sv_turrets.qc, sv_turrets.qh
- turret_projectile_damage() : sv_turrets.qc
- turret_projectile_explode() : sv_turrets.qc, sv_turrets.qh
- turret_projectile_touch() : sv_turrets.qc
- turret_remove() : cl_turrets.qc
- turret_reset() : sv_turrets.qc
- turret_respawn() : sv_turrets.qc, sv_turrets.qh
- turret_scale_aim : sv_turrets.qh
- turret_scale_ammo : sv_turrets.qh
- turret_scale_damage : sv_turrets.qh
- turret_scale_health : sv_turrets.qh
- turret_scale_range : sv_turrets.qh
- turret_scale_refire : sv_turrets.qh
- turret_scale_respawn : sv_turrets.qh
- turret_select_target() : sv_turrets.qc, sv_turrets.qh
- turret_send() : sv_turrets.qc
- turret_tag_fire_update() : util.qc, util.qh
- turret_targetscore_generic() : sv_turrets.qc
- turret_targetscore_support() : sv_turrets.qc
- turret_targettrigger_touch() : targettrigger.qc
- turret_tesla_firecheck() : tesla.qc
- turret_think() : sv_turrets.qc
- turret_track() : sv_turrets.qc
- turret_use() : sv_turrets.qc
- turret_validate_target() : sv_turrets.qc, sv_turrets.qh
- turrets_manager_think() : sv_turrets.qc
- turrets_setframe() : sv_turrets.qc, sv_turrets.qh
- tvt_dist : sv_turrets.qh
- tvt_tadv : sv_turrets.qh
- tvt_thadf : sv_turrets.qh
- tvt_thadv : sv_turrets.qh
- type_BOOL : stats.qh
- type_FLOAT : stats.qh
- type_INT : stats.qh
- type_VECTOR : stats.qh
- type_VECTORI : stats.qh
- typehitsound : damage.qh