Here is a list of all functions with links to the files they belong to:
- s -
- sandbox_Database_Load() : sv_sandbox.qc
- sandbox_Database_Save() : sv_sandbox.qc
- sandbox_ObjectAttach_Remove() : sv_sandbox.qc
- sandbox_ObjectAttach_Set() : sv_sandbox.qc
- sandbox_ObjectEdit_Get() : sv_sandbox.qc
- sandbox_ObjectEdit_Scale() : sv_sandbox.qc
- sandbox_ObjectFunction_Think() : sv_sandbox.qc
- sandbox_ObjectFunction_Touch() : sv_sandbox.qc
- sandbox_ObjectPort_Load() : sv_sandbox.qc
- sandbox_ObjectPort_Save() : sv_sandbox.qc
- sandbox_ObjectRemove() : sv_sandbox.qc
- sandbox_ObjectSpawn() : sv_sandbox.qc
- saveAllCvars() : util.qc, util.qh
- saveCvarsCallback() : util.qc
- saveCvarsMulti() : util.qc
- saveCvarsOf() : util.qc
- SaveHUDSkin_Click() : hudskinlist.qc, hudskinlist.qh
- Say() : chat.qc, chat.qh
- scalbn() : mathlib.qc, mathlib.qh
- Score_ClearAll() : scores.qc, scores.qh
- Score_NicePrint() : scores.qc, scores.qh
- Score_NicePrint_ItemColor() : scores.qc
- Score_NicePrint_Player() : scores.qc
- Score_NicePrint_Spectator() : scores.qc
- Score_NicePrint_Spectators() : scores.qc
- Score_NicePrint_Team() : scores.qc
- score_use() : quake3.qc
- Scoreboard_AccuracyStats_Draw() : scoreboard.qc
- Scoreboard_AccuracyStats_WouldDraw() : scoreboard.qc
- Scoreboard_AddPlayerId() : scoreboard.qc
- Scoreboard_ComparePlayerScores() : scoreboard.qc
- Scoreboard_CompareScore() : scoreboard.qc
- Scoreboard_CompareTeamScores() : scoreboard.qc
- Scoreboard_Draw() : scoreboard.qc, scoreboard.qh
- Scoreboard_Draw_Export() : scoreboard.qc
- Scoreboard_DrawHeader() : scoreboard.qc
- Scoreboard_DrawItem() : scoreboard.qc
- Scoreboard_DrawOthers() : scoreboard.qc
- Scoreboard_FixColumnWidth() : scoreboard.qc
- Scoreboard_Fraglimit_Draw() : scoreboard.qc
- Scoreboard_GetField() : scoreboard.qc
- Scoreboard_GetName() : scoreboard.qc
- Scoreboard_initFieldSizes() : scoreboard.qc
- Scoreboard_InitScores() : scoreboard.qc, scoreboard.qh
- Scoreboard_ItemStats_Draw() : scoreboard.qc
- Scoreboard_ItemStats_WouldDraw() : scoreboard.qc
- Scoreboard_MakeTable() : scoreboard.qc
- Scoreboard_MapStats_Draw() : scoreboard.qc
- Scoreboard_Rankings_Draw() : scoreboard.qc
- Scoreboard_Spectators_Draw() : scoreboard.qc
- Scoreboard_UI_Enable() : scoreboard.qc, scoreboard.qh
- Scoreboard_UpdatePlayerPos() : scoreboard.qc, scoreboard.qh
- Scoreboard_UpdatePlayerTeams() : scoreboard.qc, scoreboard.qh
- Scoreboard_UpdateTeamPos() : scoreboard.qc, scoreboard.qh
- Scoreboard_WouldDraw() : scoreboard.qc, scoreboard.qh
- ScoreField_Compare() : scores.qc
- ScoreInfo_Init() : scores.qc, scores.qh
- ScoreInfo_SendEntity() : scores.qc
- ScoreInfo_SetLabel_PlayerScore() : scores.qc, scores.qh
- ScoreInfo_SetLabel_TeamScore() : scores.qc, scores.qh
- ScoreRules_basics() : scores_rules.qc, scores_rules.qh
- ScoreRules_basics_end() : scores_rules.qc, scores_rules.qh
- ScoreRules_dom() : sv_domination.qc
- ScoreRules_generic() : scores_rules.qc, scores_rules.qh
- ScoreString() : util.qc, util.qh
- ScreenshotList_Filter_Change() : screenshotlist.qc, screenshotlist.qh
- ScreenshotList_Filter_Would_Change() : screenshotlist.qc, screenshotlist.qh
- ScreenshotList_Refresh_Click() : screenshotlist.qc, screenshotlist.qh
- search_begin() : menudefs.qc
- search_end() : menudefs.qc
- search_getfilename() : menudefs.qc
- search_getsize() : menudefs.qc
- seconds_tostring() : string.qh
- secret_blocked() : door_secret.qc
- secret_reset() : door_secret.qc
- secret_touch() : door_secret.qc
- SelectObservePoint() : client.qc
- SelectSpawnPoint() : spawnpoints.qc, spawnpoints.qh
- SELFWRAP() : self.qh
- Send_Effect() : all.qc, all.qh
- Send_Effect_() : all.qc, all.qh
- Send_Effect_Except() : all.qc, all.qh
- Send_NextMap_To_Player() : intermission.qc, intermission.qh
- Send_Notification() : all.qc, all.qh
- Send_Notification_WOCOVA() : all.qc, all.qh
- Send_Notification_WOVA() : all.qc, all.qh
- Send_WeaponComplain() : selection.qc, selection.qh
- SendAuxiliaryXhair() : sv_vehicles.qc
- SendCSQCVaporizerBeamParticle() : vaporizer.qc
- SendCSQCVortexBeamParticle() : vortex.qc
- SendWelcomeMessage() : client.qc, client.qh
- SERVER_COMMAND() : sv_cmd.qc
- ServerList_Categories_Click() : serverlist.qc, serverlist.qh
- ServerList_Connect_Click() : serverlist.qc, serverlist.qh
- ServerList_Favorite_Click() : serverlist.qc, serverlist.qh
- ServerList_Filter_Change() : serverlist.qc, serverlist.qh
- ServerList_Info_Click() : serverlist.qc, serverlist.qh
- ServerList_MapSort_Click() : serverlist.qc
- ServerList_NameSort_Click() : serverlist.qc
- ServerList_PingSort_Click() : serverlist.qc
- ServerList_PlayerSort_Click() : serverlist.qc
- ServerList_ShowEmpty_Click() : serverlist.qc, serverlist.qh
- ServerList_ShowFull_Click() : serverlist.qc, serverlist.qh
- ServerList_ShowLaggy_Click() : serverlist.qc, serverlist.qh
- ServerList_TypeSort_Click() : serverlist.qc
- ServerList_Update_favoriteButton() : serverlist.qc, serverlist.qh
- set_dom_state() : sv_domination.qc
- set_movetype() : movetypes.qc, movetypes.qh
- Set_NextMap() : intermission.qc, intermission.qh
- set_platmovetype() : platforms.qc
- set_tracewalk_dest() : api.qh, navigation.qc
- set_tracewalk_dest_2() : api.qh, navigation.qc
- SetBrushEntityModel() : subs.qc, subs.qh
- SetChangeParms() : client.qc
- setcolor() : teamplay.qc, teamplay.qh
- SetCustomizer() : net.qh
- SetDefaultAlpha() : world.qc
- setDependent() : util.qc, util.qh
- setDependent_Check() : util.qc
- setDependent_Draw() : util.qc
- setDependentAND() : util.qc, util.qh
- setDependentNOT() : util.qc, util.qh
- setDependentOR() : util.qc, util.qh
- setDependentStringNotEqual() : util.qc, util.qh
- setDependentWeird() : util.qc, util.qh
- sethostcachemasknumber() : menudefs.qc
- sethostcachemaskstring() : menudefs.qc
- sethostcachesort() : menudefs.qc
- SetHUDSkin_Click() : hudskinlist.qc, hudskinlist.qh
- setItemGroup() : items.qc, items.qh
- setItemGroupCount() : items.qc, items.qh
- setkeydest() : menudefs.qc
- SetLanguage_Click() : languagelist.qc, languagelist.qh
- setmousetarget() : menudefs.qc
- SetMovedir() : subs.qc, subs.qh
- SetMovetypeFollow() : util.qc, util.qh
- SetNewParms() : client.qc
- SetPlayerColors() : teamplay.qc, teamplay.qh
- setplayermodel() : client.qc
- SetPlayerTeam() : teamplay.qc, teamplay.qh
- SetResource() : cl_resources.qc, cl_resources.qh, sv_resources.qc, sv_resources.qh
- SetResourceExplicit() : cl_resources.qc, cl_resources.qh, sv_resources.qc, sv_resources.qh
- SetSkin_Click() : skinlist.qc, skinlist.qh
- SetSpectatee() : client.qc, client.qh
- SetSpectatee_status() : client.qc, client.qh
- SetTeam() : main.qc, main.qh
- SetWinners() : world.qc, world.qh
- setZonedTooltip() : util.qc, util.qh
- SetZoomState() : client.qc
- shieldhit_think() : sv_vehicles.qc
- shortangle_f() : angle.qc
- shortangle_v() : angle.qc
- shortangle_vxy() : angle.qc
- shotorg_adjust() : all.qc, all.qh
- shotorg_adjustfromclient() : all.qc
- show_entnum() : client.qc
- ShowRespawnCountdown() : client.qc
- ShowTeamSelection() : client.qc
- shuffle() : sort.qh
- shuffleteams() : sv_cmd.qc, sv_cmd.qh
- shufflewords() : string.qh
- SHUTDOWN() : scoreboard.qc, items.qc, rpn.qc, ent_cs.qh, playerstats.qc
- Shutdown() : main.qc, util.qh, menu.qc, world.qc
- signbit() : mathlib.qc, mathlib.qh
- Simple_TeleportPlayer() : teleporters.qc, teleporters.qh
- sin() : menudefs.qc
- sinh() : mathlib.qc, mathlib.qh
- skel_set_boneabs() : player_skeleton.qc
- skeleton_from_frames() : player_skeleton.qc, player_skeleton.qh
- skeleton_loadinfo() : player_skeleton.qc, player_skeleton.qh
- skeleton_markbones() : player_skeleton.qc
- Skeleton_SetBones() : util.qc, util.qh
- SKINFLOAT() : skin-customizables.inc
- SKINSTRING() : skin-customizables.inc
- SKINVECTOR() : skin-customizables.inc
- SL_ProcessCategoryOverrides() : serverlist.qc
- Slider_configureSliderValues() : slider.qc
- Slider_configureSliderVisuals() : slider.qc
- Slider_draw() : slider.qc
- Slider_keyDown() : slider.qc
- Slider_keyUp() : slider.qc
- Slider_mouseDrag() : slider.qc
- Slider_mouseRelease() : slider.qc
- Slider_resizeNotify() : slider.qc
- Slider_setSliderValue() : slider.qc
- Slider_setValue() : slider.qc
- Slider_showNotify() : slider.qc
- Slider_toString() : slider.qc
- Slider_valueToText() : slider.qc
- smneg_multiplier() : sv_stale_move_negation.qc
- SND_BRASS_RANDOM() : casings.qc
- SND_CASINGS_RANDOM() : casings.qc
- SND_CTF_CAPTURE() : all.inc
- SND_CTF_DROPPED() : all.inc
- SND_CTF_RETURNED() : all.inc
- SND_CTF_TAKEN() : all.inc
- SND_FLACEXP_RANDOM() : all.inc
- SND_GIB_SPLAT_RANDOM() : all.inc
- SND_GRENADE_BOUNCE_RANDOM() : all.inc
- SND_HAGEXP_RANDOM() : hagar.qh
- SND_NEXWHOOSH_RANDOM() : all.inc
- SND_RIC_RANDOM() : all.inc
- SND_SEEKEREXP_RANDOM() : seeker.qh
- SND_TAGEXP_RANDOM() : seeker.qh
- solve_cubic_abcd() : calculations.qc
- solve_cubic_pq() : calculations.qc
- solve_quadratic() : math.qh
- solve_shotdirection() : util.qc, util.qh
- someShadowCvarIsEnabled() : dialog_settings_effects.qc
- Sort_Spawn() : sortlist.qc, sortlist.qh
- SOUND() : casings.qc, armor.qh, health.qh, mage.qc, spider.qc, wyvern.qc, items.qh, okhmg.qh, okmachinegun.qh, oknex.qh, okrpc.qh, invisibility.qh, shield.qh, speed.qh, strength.qh, burning.qh, stunned.qh, sv_touchexplode.qc, all.inc, all.qh, ewheel_weapon.qc, flac_weapon.qc, hellion_weapon.qc, hk_weapon.qc, machinegun_weapon.qc, mlrs_weapon.qc, phaser_weapon.qc, plasma_weapon.qc, tesla_weapon.qc, walker_weapon.qc, racer_weapon.qc, raptor_weapons.qc, arc.qh, blaster.qh, crylink.qh, devastator.qh, electro.qh, fireball.qh, hagar.qh, hlac.qh, hook.qh, machinegun.qh, minelayer.qh, mortar.qh, porto.qh, rifle.qh, seeker.qh, shotgun.qh, vaporizer.qh, vortex.qh
- sound_allowed() : all.qc, all.qh
- soundat() : all.qc, all.qh
- SoundList_Add() : soundlist.qc, soundlist.qh
- SoundList_Add_All() : soundlist.qc, soundlist.qh
- SoundList_Filter_Change() : soundlist.qc, soundlist.qh
- SoundList_Menu_Track_Change() : soundlist.qc, soundlist.qh
- SoundList_Menu_Track_Reset() : soundlist.qc, soundlist.qh
- soundto() : all.qc, all.qh
- soundtoat() : all.qc, all.qh
- spamsound() : all.qc, all.qh
- spawn() : menudefs.qc
- Spawn_Draw() : spawnpoints.qc
- spawn_event() : effectinfo.inc
- Spawn_FilterOutBadSpots() : spawnpoints.qc, spawnpoints.qh
- spawn_held_nade() : sv_nades.qc
- spawn_item_key() : keys.qc
- spawn_point() : effectinfo.inc
- Spawn_Score() : spawnpoints.qc
- Spawn_ScoreAll() : spawnpoints.qc
- spawn_tdeath() : teleporters.qc, teleporters.qh
- Spawn_WeightedPoint() : spawnpoints.qc
- SpawnBall() : sv_nexball.qc
- SpawnCasing() : casings.qc, casings.qh
- spawner_use() : sv_spawner.qc
- SpawnEvent_Send() : spawnpoints.qc, spawnpoints.qh
- spawnfunc() : sv_assault.qc, sv_ctf.qc, sv_domination.qc, sv_invasion.qc, sv_nexball.qc, sv_onslaught.qc, sv_tdm.qc, bobbing.qc, breakable.qc, button.qc, conveyor.qc, door.qc, door_rotating.qc, door_secret.qc, fourier.qc, ladder.qc, pendulum.qc, plat.qc, pointparticles.qc, rainsnow.qc, rotating.qc, stardust.qc, train.qc, vectormamamam.qc, corner.qc, dynlight.qc, follow.qc, keys.qc, laser.qc, teleport_dest.qc, models.qc, subs.qc, subs.qh, changelevel.qc, kill.qc, levelwarp.qc, location.qc, music.qc, spawn.qc, spawnpoint.qc, speaker.qc, speed.qc, voicescript.qc, counter.qc, delay.qc, disablerelay.qc, flipflop.qc, gamestart.qc, gravity.qc, heal.qc, hurt.qc, impulse.qc, jumppads.qc, jumppads.qh, keylock.qc, magicear.qc, monoflop.qc, multi.qc, multi.qh, multivibrator.qc, relay.qc, relay_activators.qc, relay_if.qc, relay_teamcheck.qc, secret.qc, swamp.qc, teleport.qc, viewloc.qc, golem.qc, mage.qc, spider.qc, wyvern.qc, zombie.qc, sv_spawner.qc, checkpoint.qc, targettrigger.qc, ewheel.qc, flac.qc, fusionreactor.qc, hellion.qc, hk.qc, machinegun.qc, mlrs.qc, phaser.qc, plasma.qc, plasma_dual.qc, tesla.qc, walker.qc, bumblebee.qc, racer.qc, raptor.qc, spiderbot.qc, server.qc, waypoints.qc, waypoints.qh, cheats.qc, halflife.qc, quake3.qc, wop.qc, items.qc, items.qh, race.qc, race.qh, spawnpoints.qc, spawnpoints.qh, world.qc
- SPAWNFUNC_Q3() : quake3.qc
- spawnfunc_worldspawn() : _all.inc
- SpawnGoal() : sv_nexball.qc
- spawnmonster() : sv_spawn.qc, sv_spawn.qh
- spawnpoint_customize() : spawnpoints.qc
- spawnpoint_reset() : spawnpoints.qc
- SpawnPoint_Send() : spawnpoints.qc
- spawnpoint_setactive() : spawnpoints.qc
- spawnpoint_think() : spawnpoints.qc
- spawnpoint_use() : spawnpoints.qc, spawnpoints.qh
- SpawnThrownWeapon() : throwing.qc, throwing.qh
- SpecialCommand() : player.qc
- species_prefix() : damageeffects.qc, gibs.qc
- Spectate() : client.qc, client.qh
- SpectateCopy() : client.qc
- SpectateNext() : client.qc
- SpectatePrev() : client.qc
- SpectateSet() : client.qc
- SpectateUpdate() : client.qc
- spiberbot_calcartillery() : spiderbot_weapons.qc
- spiderbot_blowup() : spiderbot.qc
- spiderbot_exit() : spiderbot.qc
- spiderbot_frame() : spiderbot.qc
- spiderbot_guide_release() : spiderbot_weapons.qc
- spiderbot_headfade() : spiderbot.qc
- spiderbot_impulse() : spiderbot.qc
- spiderbot_rocket_artillery() : spiderbot_weapons.qc
- spiderbot_rocket_do() : spiderbot_weapons.qc, spiderbot_weapons.qh
- spiderbot_rocket_guided() : spiderbot_weapons.qc
- spiderbot_rocket_unguided() : spiderbot_weapons.qc
- sprint() : menudefs.qc
- spritelookupblinkvalue() : waypointsprites.qc, waypointsprites.qh
- spritelookupcolor() : waypointsprites.qc, waypointsprites.qh
- spritelookupicon() : waypointsprites.qc
- spritelookuptext() : waypointsprites.qc, waypointsprites.qh
- sqrt() : menudefs.qc
- stackdump() : menudefs.qc
- start_minigame() : sv_minigames.qc, sv_minigames.qh
- StartFrame() : main.qc
- StartItem() : items.qc, items.qh
- StartScreenshot_Click() : screenshotlist.qc, screenshotlist.qh
- StartSound_Click() : playlist.qc, playlist.qh
- startsWith() : guide.qh
- startsWithNocase() : string.qh
- STATIC_INIT() : cl_cmd.qh, items.qc, main.qh, shownames.qc, view.qc, reg.qh, globalsound.qh, rubble.qh, ent_cs.qc, ent_cs.qh, onslaught.qh, all.qh, inventory.qh, mapinfo.qh, conveyor.qh, ladder.qh, location.qh, music.qc, teleporters.qh, counter.qh, jumppads.qh, swamp.qh, all.qh, mage.qc, sv_monsters.qh, base.qh, buffs.qh, itemstime.qc, all.qh, status_effects.qh, waypointsprites.qc, all.qh, push.qh, player.qh, resources.qh, scores.qh, sv_turrets.qh, util.qc, util.qh, sv_vehicles.qh, all.qh, blaster.qh, hook.qh, minelayer.qh, porto.qc, seeker.qh, wepent.qc, lib.qh, sv_physics.qc, net.qh, oo.qh, stats.qh, unsafe.qh, common.qh, draw.qc, api.qh, bot.qc, waypoints.qc, client.qh, common.qh, reg.qh, vote.qh, damage.qh, items.qh, pathlib.qh, player.qh, spawnpoints.qh, common.qh, tracing.qh, world.qh
- STATIC_INIT_EARLY() : world.qc
- STATIC_INIT_LATE() : base.qh, all.qh, viewloc.qc, all.qh, cvar.qh, loader.qc
- Static_Team_ColorName() : teams.qh
- stats_get() : stats.qh
- StatusEffects_active() : status_effects.qc, status_effects.qh
- StatusEffects_apply() : status_effects.qc, status_effects.qh
- StatusEffects_clearall() : status_effects.qh
- StatusEffects_copy() : status_effects.qc, status_effects.qh
- StatusEffects_customize() : status_effects.qh
- StatusEffects_delete() : status_effects.qh
- StatusEffects_entremove() : status_effects.qh
- StatusEffects_gettime() : status_effects.qc, status_effects.qh
- StatusEffects_new() : status_effects.qh
- StatusEffects_remove() : status_effects.qc, status_effects.qh
- StatusEffects_removeall() : status_effects.qc, status_effects.qh
- StatusEffects_Send() : status_effects.qh
- StatusEffects_tick() : status_effects.qc, status_effects.qh
- StatusEffects_update() : status_effects.qh
- StatusEffects_Write() : status_effects.qh
- StatusEffectsStorage_attach() : status_effects.qh
- StatusEffectsStorage_delete() : status_effects.qh
- steerlib_arrive() : steerlib.qc, steerlib.qh
- steerlib_attract() : steerlib.qc
- steerlib_attract2() : steerlib.qc, steerlib.qh
- steerlib_beamsteer() : steerlib.qc
- steerlib_dodge() : steerlib.qc
- steerlib_flock() : steerlib.qc
- steerlib_flock2d() : steerlib.qc
- steerlib_repel() : steerlib.qc
- steerlib_standoff() : steerlib.qc
- steerlib_swarm() : steerlib.qc
- steerlib_traceavoid() : steerlib.qc
- steerlib_traceavoid_flat() : steerlib.qc
- steerlib_wander() : steerlib.qc
- stof() : menudefs.qc
- stopsound() : all.qc, all.qh
- StopSound_Click() : playlist.qc, playlist.qh
- stopsoundto() : all.qc, all.qh
- StoreCheckpointSplits() : racetimer.qc
- stov() : menudefs.qc
- str_cvar() : menudefs.qc
- StrafeHUD_AngleToOffset() : util.qc, util.qh
- StrafeHUD_AngleToWidth() : util.qc, util.qh
- StrafeHUD_CalculateTextIndicatorPosition() : util.qc, util.qh
- StrafeHUD_ColorReset() : dialog_hudpanel_strafehud.qc
- StrafeHUD_DetermineDirection() : util.qc, util.qh
- StrafeHUD_DetermineForwardKeys() : util.qc, util.qh
- StrafeHUD_DetermineFrameTime() : util.qc, util.qh
- StrafeHUD_DetermineHudAngle() : util.qc, util.qh
- StrafeHUD_DetermineJumpHeld() : util.qc, util.qh
- StrafeHUD_DetermineOnGround() : util.qc, util.qh
- StrafeHUD_DetermineOnSlick() : util.qc, util.qh
- StrafeHUD_DetermineWaterLevel() : util.qc, util.qh
- StrafeHUD_DetermineWishAngle() : util.qc, util.qh
- StrafeHUD_DrawAngleIndicator() : draw_core.qc, draw_core.qh
- StrafeHUD_DrawAngleIndicatorArrow() : draw_core.qc, draw_core.qh
- StrafeHUD_DrawAngleIndicatorLine() : draw_core.qc, draw_core.qh
- StrafeHUD_DrawDirectionIndicator() : draw_core.qc, draw_core.qh
- StrafeHUD_DrawGradient() : draw.qc, draw.qh
- StrafeHUD_DrawJumpHeight() : extra.qc, extra.qh
- StrafeHUD_DrawSlickDetector() : extra.qc, extra.qh
- StrafeHUD_DrawSoftGradient() : draw.qc, draw.qh
- StrafeHUD_DrawStartSpeed() : extra.qc, extra.qh
- StrafeHUD_DrawStrafeArrow() : draw.qc, draw.qh
- StrafeHUD_DrawStrafeEfficiency() : extra.qc, extra.qh
- StrafeHUD_DrawStrafeHUD() : draw.qc, draw.qh
- StrafeHUD_DrawStrafeMeter() : draw_core.qc, draw_core.qh
- StrafeHUD_DrawTextIndicator() : draw.qc, draw.qh
- StrafeHUD_DrawVerticalAngle() : extra.qc, extra.qh
- StrafeHUD_GetLengthUnit() : util.qc, util.qh
- StrafeHUD_GetLengthUnitFactor() : util.qc, util.qh
- StrafeHUD_GetStrafeplayer() : util.qc, util.qh
- StrafeHUD_IsGradient() : draw.qc, draw.qh
- StrafeHUD_MixColors() : util.qc, util.qh
- StrafeHUD_Project() : util.qc, util.qh
- StrafeHUD_ProjectOffset() : util.qc, util.qh
- StrafeHUD_ProjectWidth() : util.qc, util.qh
- StrafeHUD_Sonar() : extra.qc, extra.qh
- StrafeHUD_UpdateSonarSound() : extra.qc, extra.qh
- strcat() : all.inc, menudefs.qc
- strftime_s() : string.qh
- string() : cl_minigames.qc, dpextensions.qh, menudefs.qh, csprogsdefs.qc, dpextensions.qc, menudefs.qc, progsdefs.qc
- STRING_ITERATOR() : json.qc, net.qh
- stringwidth() : draw.qc, draw.qh, csprogsdefs.qc, menudefs.qc
- stringwidth_colors() : string.qh
- stringwidth_menu() : csprogsdefs.qc
- stringwidth_nocolors() : string.qh
- strlen() : menudefs.qc
- strtolower() : util.qh
- strunzone() : menudefs.qc
- strwords() : string.qh
- strzone() : menudefs.qc
- SUB() : effectinfo.inc, effectinfo_buffs.inc, effectinfo_gentle.inc, effectinfo_gentle_happy.inc, effectinfo_gentle_morphed.inc, effectinfo_gentle_particlegibs.inc, effectinfo_onslaught.inc, effectinfo_vehicles.inc
- SUB_CalcAngleMove() : subs.qc, subs.qh
- SUB_CalcAngleMoveDone() : subs.qc, subs.qh
- SUB_CalcAngleMoveEnt() : subs.qc, subs.qh
- SUB_CalcMove() : subs.qc, subs.qh
- SUB_CalcMove_Bezier() : subs.qc, subs.qh
- SUB_CalcMove_controller_setbezier() : subs.qc, subs.qh
- SUB_CalcMove_controller_setlinear() : subs.qc, subs.qh
- SUB_CalcMove_controller_think() : subs.qc, subs.qh
- SUB_CalcMoveDone() : subs.qc, subs.qh
- SUB_CalcMoveEnt() : subs.qc, subs.qh
- SUB_CalcMovePause() : subs.qc, subs.qh
- SUB_DontUseTargets() : triggers.qc, triggers.qh
- SUB_Friction() : subs.qc, subs.qh
- SUB_NoImpactCheck() : common.qc
- SUB_Null_ee() : util.qc
- SUB_NullThink() : subs.qc, subs.qh
- SUB_Remove() : defer.qh
- SUB_RemoveOnNoImpact() : gibs.qc
- SUB_SetFade() : subs.qc, subs.qh
- SUB_SetFade_Think() : subs.qc, subs.qh
- SUB_Stop() : projectile.qc, projectile.qh
- SUB_UseTargets() : jumppads.qh, triggers.qc, triggers.qh
- SUB_UseTargets_Ex() : triggers.qc
- SUB_UseTargets_PreventReuse() : triggers.qc, triggers.qh
- SUB_UseTargets_SkipTargets() : triggers.qc, triggers.qh
- SUB_VanishOrRemove() : subs.qc, subs.qh
- substring() : menudefs.qc
- substring_range() : string.qh
- superspec_filteritem() : sv_superspec.qc
- superspec_hello() : sv_superspec.qc
- superspec_msg() : sv_ctf.qc, sv_superspec.qc
- superspec_save_client_conf() : sv_superspec.qc
- superspec_Spectate() : sv_ctf.qc, sv_superspec.qc
- Surv_CheckPlayers() : sv_survival.qc
- Surv_CheckWinner() : sv_survival.qc
- surv_Initialize() : sv_survival.qc, sv_survival.qh
- surv_isEliminated() : sv_survival.qc
- surv_LastPlayerForTeam() : sv_survival.qc
- surv_LastPlayerForTeam_Notify() : sv_survival.qc
- Surv_RoundStart() : sv_survival.qc
- Surv_UpdateScores() : sv_survival.qc
- SurvivalStatuses_Init() : sv_survival.qc
- SurvivalStatuses_SendEntity() : sv_survival.qc
- SV_ChangeTeam() : _all.inc, teamplay.qc, teamplay.qh
- sv_notice_join() : net_notice.qc, net_notice.qh
- sv_notice_join_think() : net_notice.qc
- sv_notice_to() : net_notice.qc, net_notice.qh
- sv_notice_toall() : net_notice.qc, net_notice.qh
- SV_OnEntityPreSpawnFunction() : main.qc
- SV_ParseClientCommand() : _all.inc, cmd.qc
- SV_PausedTic() : main.qc
- SV_PlayerPhysics() : player.qc
- SV_Shutdown() : util.qc
- swamp_think() : swamp.qc
- swapInPriorityList() : util.qc, util.qh
- swapwords() : string.qh
- sys_phys_ai() : cl_physics.qc, physics.qh, sv_physics.qc
- sys_phys_fix() : cl_physics.qc, physics.qh, sv_physics.qc
- sys_phys_fixspeed() : cl_physics.qc, physics.qh, sv_physics.qc
- sys_phys_land() : sv_physics.qc
- sys_phys_monitor() : cl_physics.qc, physics.qh, sv_physics.qc
- sys_phys_override() : cl_physics.qc, physics.qh, sv_physics.qc
- sys_phys_postupdate() : physics.qc
- sys_phys_pregame_hold() : cl_physics.qc, physics.qh, sv_physics.qc
- sys_phys_simulate() : physics.qc
- sys_phys_simulate_simple() : physics.qc
- sys_phys_spectator_control() : cl_physics.qc, physics.qh, sv_physics.qc
- sys_phys_update() : player.qc, physics.qc, main.qc
- sys_phys_update_single() : physics.qc
- SYSTEM() : physics.qh
- systems_update() : main.qc, main.qh, main.qc, world.qc