DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
my_destination_mgr Struct Reference
+ Collaboration diagram for my_destination_mgr:

Data Fields

unsigned char * buffer
 
size_t bufsize
 
qfile_t * outfile
 
struct jpeg_destination_mgr pub
 

Detailed Description

Definition at line 466 of file jpeg.c.

Field Documentation

◆ buffer

◆ bufsize

size_t my_destination_mgr::bufsize

◆ outfile

qfile_t* my_destination_mgr::outfile

Definition at line 470 of file jpeg.c.

Referenced by JPEG_EmptyOutputBuffer(), JPEG_FileDest(), JPEG_MemDest(), and JPEG_TermDestination().

◆ pub


The documentation for this struct was generated from the following file: